News Liste Once Human
Many new Meta-Humans have joined us since Once Human's mobile launch, and some of you may be unsure about how non-shutdown servers (permanent scenario servers) work. Therefore, we've put together a comprehensive guide to help you better understand this feature and plan your journey!
1.What are Permanent Scenario Servers?
In Once Human, servers whose scenarios have reached the settlement phase are automatically converted into non-shutdown servers, also known as permanent scenario servers. Unlike regular scenarios, permanent scenario servers only have one phase—the settlement phase—which does not end. Permanent scenario servers stay open indefinitely.
2. Why Introduce Permanent Scenario Servers?
Recently, some players have suggested that servers should remain open without a data reset, allowing them to keep playing indefinitely. Hence, we decided to introduce non-shutdown servers.
If you wish to continue to explore a scenario or experience the game at your own pace, you can opt to stay on the permanent scenario server instead of switching to a new scenario.
3.Permanent Scenario Server Rules
1)Permanent scenario server creation rules
a) After the settlement phase (about 3–4 weeks) in Manibus, Evolution's Call, Prismverse's Clash, and The Way of Winter servers, player character data—including level, scenario resources, cosmetics, and achievements—will be automatically merged into the corresponding permanent scenario server. This will take approximately 2 hours, during which players cannot log in.
b) Once the conversion is complete, players can continue playing and exploring the same scenario on the permanent scenario server.
c) Support for permanent scenario servers will be added to more scenarios in the future.
2)World Merger Rules
a) Permanent scenario servers will gradually merge Worlds based on the number of active players in each one.
b) These mergers help to maintain a healthy player population in each World, ensuring a better experience on permanent scenario servers.
c) You can switch Worlds to visit players in different Worlds.
d) After Worlds are merged, your territory may be recalled to prevent location conflicts.
We are continuously optimizing the frequency of World mergers and improving the building placement experience. Thank you for your understanding and support.
4. Server Content Update Rules
1)New content not tied to the opening of new servers will be applied to non-shutdown servers (permanent scenario servers), including:
a) Construction optimizations, including new building materials and components.
b) Changes, optimizations, and additions to the ranching and farming systems.
c) Weapon balance adjustments.
d) New cosmetics and events.
e) Bug fixes and optimizations.
Servers with the Visional Wheel tag will also receive Visional Wheel gameplay updates, so players can keep up with the latest content.
2)Updates and changes that can only be applied to new servers will not affect non-shutdown servers (permanent scenario servers). These changes include:
a) Major scenario changes, such as new regions, modifications to existing regions, or the addition/removal of Public Crisis Events.
b) New Memetics and changes to Memetic Specializations.
c) Changes to season goals, seasonal challenges.
d) Map changes.
e) New game modes based on seasonal phases.
Players wishing to experience such content must sign up for new scenario servers.
In future updates, we will specifically indicate whether or not new content will be applied to non-shutdown servers (permanent scenario servers). Please refer to the update notes for more details.
5. Developer Notes
To meet player demand for fresh content and non-repetitive gameplay, we will introduce new scenarios, enhance scenario playability, optimize resource drops, and refine the Visional Wheel system.
We will continue improving the permanent scenario server system to give players a more stable, flexible, and enjoyable world to explore!
Once Human Development Team
Release:09.07.2025
Genre:
Massively Multiplayer Online
Entwickler:
Starry Studio
Vertrieb:
Starry Studio
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop