News Liste Once Human

Version 2.1.3 Update Announcement (September 10)
Once Human
10.09.25 13:01 Community Announcements

Dear Metas,

[p]The Version 2.1.3 server maintenance and update is planned for September 10 at 4:00 PM (PT) and expected to last about 2 hours (actual time may differ). Please plan your game time accordingly for the best experience. The update size is approximately 1.48 GB on PC launchers, 77 MB on the PC client (see note below), 220 MB on Android, and 213 MB on iOS (actual size may differ). We recommend downloading the update over Wi-Fi.  NOTE: If the update is delayed on Steam, you may be able to launch the game without downloading any content. The update of 1.48GB will then be downloaded and applied within the game client. After updating, an additional download of 2.1 GB may be required.[/p][p]This update introduces a gameplay upgrade to Starfall Inversion with improved drops, interactive conversations with V, Lightforge Loot Crate: Astral Nexus, and optimizations and bug fixes to permanent servers, the class system, and more.[/p][p]After this maintenance, all players will receive the following rewards: Starchrom ×1,000, Mitsuko's Mark ×100, Starwish Token ×300, and Detoxident ×3.[/p][p]Below are the details of this update for Once Human (henceforth "regular mode") and Once Human: RaidZone (henceforth "RaidZone"):[/p]

Content/Feature Updates

Starfall Inversion gameplay upgrade with improved drops!

[p]During a Starfall Inversion, high-altitude Elite Deviants will randomly spawn in the wilderness. Defeat them to obtain surprise rewards![/p][p]Applies to scenarios with the Starfall Inversion tag in regular mode.[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/f709de60ced162e061a7d4d25571f1c1389497c3.jpg"][/img][/p]

Chat with V

[p]Applies to regular mode and RaidZone.[/p][p]An AI assistant in the form of V comes to the World chat channel! If you have any questions or want someone to talk to, just @V in the World chat channel to start a conversation with V![/p][p]* Replies are visible to everyone in the World chat channel.[/p]

New Events

New Limited-Time Wish Machine Prize Pools

[p]Applies to regular mode.[/p][p]After the update on September 10, 2025 (PT), the following new Wish Machine prize pools will be available for 3 weeks:[/p][p]Frost Abyss: Includes the Legendary weapon blueprint: Abyss Glance.[/p][p]Doom Hunter: Includes the Legendary weapon blueprint 'Doombringer'.[/p][p]Frost Threader: Includes the Legendary gear blueprints: Covert Walker Shirt, Blackstone Gloves, Blackstone Pants, and Blackstone Mask.[/p]

New Items in Shop

[p]Applies to regular mode and RaidZone.[/p]

Lightforge Loot Crate: Astral Nexus now available for a limited time!

[p]"What has made you lighter than flesh and bone?"[/p][p]Available: After the update on September 10 (PT)[/p][p]Lightforge Loot Crate: Astral Nexus includes the Astral Leap fashion set (Legendary), Shadow Dash weapon skin (Legendary), and Aether Seat furniture formula (Epic Collection).[/p][p]Your dispatch will pull the galaxy into a raging maelstrom![/p][p]Aether Seat is an interactive furniture item. Sit on it to switch between the Excited or Depressed moods![/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/33f72cdc7615ac35243fc36958aafab1172d3273.jpg"][/img][/p]

Upcoming Shop Updates

[p]Available: September 17, 6:00 AM (server time)[/p][p]"Warmth flows, and time gently soothes the heart."[/p][p]The Sunlit Hearth furniture pack (Epic) is coming. Prepare your cozy home for autumn![/p][p]Some Sunlit Hearth furniture formulas can be dyed at the Designer's Workstation![/p][p]Enjoy 36% off in the first week after launch, until September 24, 2025 at 3:00 PM (PT)! Go to Shop > Territory > Furniture to check it out now![/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/c890bab6281063f8f0052c5b53518f6bb20a9c0e.jpg"][/img][/p][p]"The future is here. The superstar is coming."[/p][p]The Rising Nova Set (Rare) is coming. A fashionable and comfortable outfit with a perfect fit and lots of star power![/p][p]Enjoy 34% off in the first week after launch, until September 24, 2025 at 3:00 PM (PT)! Go to Shop > Character > Set to check it out now![/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/565eab27f1124d82309d9297029fa1bab7fd1b0b.jpg"][/img]Small Gift Boxes are also making a surprise return. Check the Shop for details![/p][p][/p]

Optimizations

Regular mode

Permanent Servers

[p]1. After this update, World merges on permanent servers will end.[/p][p]2. Optimizations to sign-up cooldown rules for permanent servers and servers in their settlement phase:[/p][p]a) When you first sign up for a permanent server or server in its settlement phase, the cooldown starts at 12 hours. This cooldown will grow incrementally each time you sign up for any such server within one natural month.[/p][p]b) To ensure a smooth experience, the sign-up cooldown period will be reset every 1st day of the month (UTC+8).[/p][p]For more information, refer to the Dev Blog on permanent servers: [/p][p]https://store.steampowered.com/news/app/2139460/view/545619524187063748[/p][p][/p]

Class System

[p]1. Gardener class optimizations[/p][p]a) Greenhouse Cores can now operate on any water resource (Boiled Water, Purified Water) and can also be connected to pipes for automation.[/p][p]b) Changed the Gardener's starting items. After selecting the Gardener class, you can choose one of the following to receive: Portable Planter Box - The Scorcher, Portable Planter Box - Agent, or Portable Planter Box - Digger. You will also receive a Portable Planter Box.[/p][p]c) Optimized the Portable Planter Box's seed breeding function. It can now breed seeds of a single type in bulk.[/p][p]d) Added the ability to breed fruit seeds.[/p][p]e) To prevent mistaken operations, if you are disassembling in bulk at the Disassembly Bench and your Backpack contains biomechanical parts, a second confirmation window will pop up. If you choose Cancel, the corresponding biomechanical parts will not be selected.[/p][p]f) Optimized the appearance of the Gardener's flower grafting.[/p][p]2. Chef class optimizations[/p][p]a) Unlocked Creative Cooking recipes of a single type can be cooked in bulk. Bulk production will be handled by Chefosaurus Rex.[/p][p]b) Unlocked Gourmet Atlas recipes can be crafted immediately if conditions are met.[/p][p]c) Optimized the display of dish bonus attribute values. The final bonus attribute values will now be highlighted.[/p][p]d) Added a new Memetic formula: Fruit Soda. You can now use any fruit to make soda with its ingredient effects. The Blueberry Soda and Orange Soda Memetic formulas have been removed. Items already crafted are not affected.[/p][p]e) Due to player demand for Sanity recovery during combat, we've adjusted the effects of the following ingredients that offer continuous Sanity recovery:[/p][p]i. Apple Previous: Gathering Stamina cost -5%. Now: Sanity recovers very slowly (1% Sanity per second).[/p][p]ii. Goat Milk Previous: Sanity slowly recovers when out of combat. Dish Durability -10%. Now: Sanity gradually recovers (3% Sanity per second). Dish Durability -10%.[/p][p]iii. Deviated Mushroom Previous: Sanity recovers slowly when out of combat. Non-crop ingredient effect duration -50%. Now: Sanity recovers slowly (3% Sanity per second). Non-crop ingredient effect duration -50%.[/p][p]3. Beastmaster class optimizations[/p][p]a) Optimized the following/teleporting status of summoned animals in some situations. When you ride a vehicle, animals will be automatically recalled.[/p][p]b) Optimized the displayed information of animals in your territory. You can now view an animal's habits and preferences on its Animal Details panel.[/p][p]c) Optimized the combat performance of bears, wolves, and other large animals. They will no longer obstruct bullets. This change won't apply to PvP scenarios.[/p]

Territory

[p]1.To make it easier to relocate your territory, we've optimized the foundation requirements during relocation. Now, when placing your territory, the system will no longer strictly check if every foundation is touching the ground. Instead, it will automatically use the foundation closest to the ground as the support point and adjust the entire structure to fit. After placement, you can also manually adjust the structure to fit the terrain of its new location.[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/6d8739e5f23ae0aecd20a92e3457d4f330be75c5.gif"][/img][/p][p]2. Outdoor facilities will no longer be removed when relocating. Instead, they will be adjusted to fit the elevation of the new terrain. If the new location is in a no-build zone, outdoor facilities will be dismantled and their materials refunded. Note that the new terrain's elevation may change the direction of water flows, and available resources may affect facilities' operation status.[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/62d8b48432d86df931290160f513fa91e423376a.gif"][/img][/p][p]3. Optimized the territory protection mechanic in The Way of Winter. You will no longer die because of extreme weather when in your territory, at a campsite, or in a neutral zone.[/p]

Game Modes

[p]1. Optimized the performance during the Airplane Ancient One game mode.[/p][p]2. After defeating a Deep Dreamer, the reward drops would sometimes overlap with its model, making it difficult to interact with them. Therefore, we've increased the interaction distance for Deep Dreamer drops.[/p][p]3. Starting now, the Loot Crate rewards in the "Dream Zone Trace Box" of the "Endless Dream" scenario have been adjusted so that only players who participate in the kill can receive them. Please note that unopened Loot Crates will disappear after remaining in an unopened state for half an hour, so make sure to claim them in time.[/p]

Trade

[p]To make it easier to locate your own Vending Machine in a Harvesters' Market, we've added a map icon for it.[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/e05f0a974f36e97be52b2c6016e6b954ccb1055a.jpg"][/img][/p][p][/p]

RaidZone Mode

Fairness Experience Optimization

[p]To further ensure the fairness experience in RaidZone Mode, we have optimized the detection mechanisms for weapon fire rate, vehicle attack range, and DMG. Thank you, Meta-Humans, for providing valuable information. We will continue to monitor and strive to create a better gaming environment for you![/p]

Wilderness

[p]1. Added Mining Workshops for ore extraction. You can find Mining Workshops in the wilderness using their map markers (see image below).[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/ece1290f6d74cd01f3762f31b109245798e74f7b.jpg"][/img][/p][p]a) Use Portable Mixed Fuel to power the Mining Workshop's Power Supply Unit.[/p][p]b) Once fully powered, the Mining Workshop will start extracting the specified ore.[/p][p]c) Use Realm Crate Access Cards to greatly increase the Mining Workshop's output rate.[/p]

Combat

[p]Optimized the Rocket Launcher Incendiary Warhead's fire field visual effect. The fire field now lasts until the burning has ended.[/p]

Territory

[p]1. To improve the resource expenditure balance between attackers and defenders, we've made the following optimizations:[/p][p]a) Some defensive structures did not have maintenance costs. Therefore, we've added regular maintenance costs to the High Wall and High Wall With Door.[/p][p]b) Added reinforcement costs to some defensive structures. After this update, the High Wall, High Wall With Door, Shelter Gun Port, Rolling Shutter Door, Iron Mesh Wall, Iron Mesh Floor, and some small and curved alloy buildings will have reinforcement costs.[/p][p]2. Optimized the rules for facilities in an unoccupied territory:[/p][p]a) Planter Box: Fruits can be harvested if the territory is unoccupied.[/p][p]b) Plate: Food can be plundered if the territory is unoccupied.[/p][p]c) Weapon Rack: Weapons can be plundered if the territory is unoccupied.[/p][p]d) Fish Tank: Fish can be plundered if the territory is unoccupied.[/p][p]e) Specimen Rack: Resources can be plundered if the territory is unoccupied.[/p][p]f) All Turrets: Ammunition can be plundered if the territory is unoccupied.[/p][p]g) Doors and Windows: Can be opened or closed if the territory is unoccupied.[/p][p]3. When moving buildings, a collision placeholder will be kept at its original location until the move is complete.[/p]

Tasks

[p]We've adjusted the rules for accepting commission tasks. The new rules are as follows:[/p][p]a) You can accept and complete up to 3 tasks from the Commissions panel each day. After completing a task, you can claim its reward from the Commissions panel.[/p][p]b) Commission statuses refresh daily at midnight (server time), at which time incomplete commissions will be automatically abandoned.[/p][p]c) If you have completed commissions with unclaimed rewards at the time of the refresh, you can still claim the rewards from the Commissions panel the following day. This does not affect your daily task limit on the following day.[/p]

Other

[p]Optimized the layout of the blackout screen:[/p][p]a) The blackout screen now includes detailed information about the players who knocked you down and killed you, including the weapon, item, Deviation, or defensive facility that delivered the final blow, as well as their distance.[/p][p]b) Added more ways to report other players. You can now click the Report button to make a quick report. You can also copy the player's ID and then report them from the Report interface.[/p][p]c) The location of the players who knocked you down and killed you will be briefly displayed, their character models will have an outline effect, and the camera will focus on them.[/p][p][/p]

General Optimizations

Monetization Experience Optimizations

[p]1. After receiving feedback regarding insufficient Backpack capacity, we've optimized our data storage solution. The Backpack's maximum capacity has been increased to 160 slots, while the fashion Special Backpack's maximum capacity has been increased to 2,500 slots.[/p][p]2. Removed the preview model from the Shop's display window. It now uses your character model by default.[/p][p]3. Added a toggle for customized recommendations. When enabled, you will be recommended events and products you may like.[/p][p]4. Optimized the walking animation for female characters.[/p][p]5. Added a basic facial expression for idling characters. We will continue to develop more facial expressions and optimize character facial appearances.[/p][p]6. Optimized the appearance of the character's eyelashes.[/p]

Custom Servers

[p]1. Added new issuable items: animal hides and Specialization Cleaner.[/p][p]2. Added an item issuance limit to prevent too many items from being issued, which may lead to overloaded Backpacks and other problems.[/p]

Scenario Honor System

[p]1. Improved the description of the Prime Hunter coating unlock task (in the Manibus scenario), and added a new task completion guide.[/p][p]2. Improved some Scenario Honor reward item descriptions.[/p]

Territory

[p]1. Optimized the hotkey categorization on the Build interface. Functional buttons have been moved to the top-right corner of the screen, including: Structure Replacement, Grid Snap, Visibility Settings, Flight Mode, and Territory Relocation. The G key's function has been changed from Structure Upgrade to Structure Replacement and now includes Sticker Replacement and Skin Replacement.[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/5a492324912f56ae36a30b913c1424138980c586.gif"][/img][img src="https://clan.akamai.steamstatic.com/images/42949884/68db35f71248558d26236a8b6afc6c021b1c1f13.gif"][/img][/p][p]2. Added three new fruit tree crops: Apple, Banana, and Coconut. These crops have a long germination period, but can be harvested continuously after maturing without replanting. The new crops will not produce deviated fruits for now, but we are working on improvements. Stay tuned![/p][p]3. Optimized the layout of the Build interface categories:[/p][p]a) Optimized the categorization and order of tabs on the Build interface and added icons for easy comprehension.[/p][p]b) Added a filter function to the Structure and Furniture categories. You can now sort them in ascending or descending order.[/p][p]c) Optimized the Structure categories. They are now categorized by material (e.g., Wood Foundation, Stone Foundation, Marble Foundation). The other changes are as follows:[/p][p]i. Doors and windows are now under the Door & Window category.[/p][p]ii. Balconies, parapets, and columns are now under the Parapet Column category.[/p][p]iii. Passcode Locks are now under the Tactical Facility category.[/p][p]d) Facilities are now categorized by function.[/p][p]e) Furniture is now categorized by rarity.[/p][p]f) Cosmetics are now categorized by set.[/p][p] [img src="https://clan.akamai.steamstatic.com/images/42949884/1b7f04bd08f5f10c15669bf99bb438a28089ed38.png"][/img][img src="https://clan.akamai.steamstatic.com/images/42949884/b9379790500774468564a373269e596b63678a02.png"][/img][img src="https://clan.akamai.steamstatic.com/images/42949884/e9d14d5500c97c4932216d2dd0f6d104200567b2.png"][/img][/p][p]4. When crafting items, you can now use materials directly from the Water Tank without having to withdraw them.[/p]

Eternaland

[p]1. Added the Island and World chat channels, allowing you to chat in the World channel on Eternaland.[/p][p]2. Added a function that lets you share your Eternaland with friends in the mobile version.[/p]

Guidance

[p]1. To help you find each redemption shop more easily, we've integrated their interfaces. Now, you can switch between the Challenge Shop, Blueprint Shop, and event redemption shops from each of their screens.[/p][p]2. Added a token list. Tap the new button on the right of the Token panel to view all the tokens you own. For some tokens, you can navigate to the corresponding redemption shop from their descriptions.[/p]

Reporting System

[p]1. Added a new hotkey for making a quick report on PC: Left ALT + P.[/p][p]2. Optimized the report categories. Cheating categories are now more refined and specific.[/p][p]3. Added a report option to the custom function wheel menu.[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/e0d7add4a7a96653e4674abb97aa9257d4658e9c.gif"][/img][img src="https://clan.akamai.steamstatic.com/images/42949884/95dfd8a0133d4ae6c9bc70f102283bcb561fab53.png"][/img][/p]

Mobile Downloads

[p]The download speed of version updates has been improved further, allowing you to start adventuring more quickly![/p]

Other

[p]1. Added a way to pick up Stardust Flowers automatically. You can now set which items to pick up based on category and rarity from the Backpack and Stardust Flower interfaces.[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/9c22c3e92fe0e059922bfece46423eba91ce62ed.gif"][/img][img src="https://clan.akamai.steamstatic.com/images/42949884/5e97bbf8cc691081f4f5bc0389ae1a7017b1606c.gif"][/img][/p][p]2. Spacetime can now identify Stardust Flowers. You can now identify and pick up Stardust Flowers belonging to yourself, enemies, or teammates.[/p][p] [img src="https://clan.akamai.steamstatic.com/images/42949884/5fe18803cefb846662ae5a17f9ba6a13c2fbe756.gif"][/img][img src="https://clan.akamai.steamstatic.com/images/42949884/e417185164ae663eb3efb61bced273bb3ee1b2fe.gif"][/img][/p][p]3. Added a memory function to the hotbar and equipment slots. When picking up equipment, it will be restored to its original position, so you don't have to reorganize.[/p][p][/p]

Bug Fixes

Regular mode

Shop

[p]1. Fixed an issue that affected the appearance of the Storage Crate when a skin was applied.[/p][p]2. Fixed an issue where wallpapers on some building materials disappeared at close range.[/p]

Visional Wheel

[p]Fixed an issue where loot crates dropped in unusual locations in Stellar Resonance.[/p]

Construction

[p]Fixed the issue where Territory construction overlapped under specific conditions in permanent servers.[/p]

Game Modes

[p]Fixed an issue where balloon textures sometimes appeared scrambled in the Airplane Ancient One game mode.[/p]

Combat

[p]Following player feedback, we discovered that some armor crafted with special animal hides had unintended effects, including: abnormal Dampened duration, incorrect trigger conditions for Elemental DMG bonuses, zero Stamina cost for sprinting, and more. We have identified and fixed all such issues.[/p]

Mobile Version Only

[p]Fixed an issue where some terrain models in the wilderness caused the player character to get stuck.[/p]

Other

[p]Fixed an issue where the Fishing Shop's tag in Manibus was wrongly displayed.[/p][p][/p]

RaidZone Mode

Wilderness

[p]Fixed an issue where Force could not be recovered if Energy was full.[/p]

Combat

[p]1. Fixed the issue where weapons could be used underwater.[/p][p]2. Fixed the issue where Molotov Cocktails could be abnormally effective when thrown through walls.[/p]

General Fixes

Shop

[p]1. Fixed an issue where fashion items would clip through certain body types.[/p][p]2. Fixed an issue that affected Nightmare Bringer's appearance after using Aero Leap.[/p][p]3. Fixed an issue that caused abnormal model sizes during the Gilded Summer Set's action.[/p][p]4. Fixed an issue where the Ruined Lumina Set's hair sometimes disappeared on the Low graphics setting.[/p][p]5. Fixed an issue affecting the audio volume of the summoning sound effects for the Void Wings skins: Quantum Floater and Dusk Herald.[/p][p]6. Fixed an occasional issue with the "Weapon Skin: Quantum Break" where the aiming effect appeared abnormal in the aiming perspective.[/p]

Wilderness

[p]1. Fixed an issue where the game would lag after depositing Echo Stones into a Stardust Filter.[/p][p]2. Fixed an issue where Echo Stones in storage sometimes could not be loaded.[/p]

Others

[p]Fixed an occasional issue where climbing a ladder caused teleportation, leading to unintended bans.[/p][p][/p][p]Once Human Development Team[/p]
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Release:09.07.2025 Genre: Massively Multiplayer Online Entwickler: Starry Studio Vertrieb: Starry Studio Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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03.06.25 06:00 Community Announcements
June Update Preview: Custom Server - Community Server
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Dev Talk — Visional Wheel S1: Starfall Inversion
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Dev Talk — Visional Wheel S1: Starfall Inversion
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13.05.25 09:14 Community Announcements
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Once Human Version 1.5.2 Update Announcement
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Shop Lightforge Loot Crate Rules and Drop Rates (Updated on May 8, 2025)
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07.05.25 04:53 Community Announcements
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Once Human Mobile Graphics Optimization Progress Announcement
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27.04.25 11:39 Community Announcements
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24.04.25 03:22 Community Announcements
Feedback Guide
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24.04.25 01:32 Community Announcements
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Once Human Pre‑Download Guide
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Server Selection Guide
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Mobile Launch FAQ
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Once Human Version 1.5.1 Update Announcement
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Once Human Fair Play Policy
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22.04.25 05:49 Community Announcements
Cross-Platform Rules Annoucement
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21.04.25 13:19 Community Announcements
BACK PLAYER FEEDBACK AWARDS: THE CREDIT IS YOURS!
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18.04.25 13:26 Community Announcements
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16.04.25 14:12 Community Announcements
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Once Human Version 1.4.4 Bug Fixes (April 7)
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03.04.25 11:03 Community Announcements
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25.03.25 10:49 Community Announcements
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25.03.25 09:47 Community Announcements
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Update Preview | Here's what we're working on!
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Once Human Version 1.4.2 Update Announcement
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In-Game Customer Support Guide
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