News Liste Once Human

Version 2.1.2 Update Announcement (August 27)
Once Human
Heute 10:55 Community Announcements

Dear Metas,

[p]The Version 2.1.2 server maintenance and update is planned for August 27 at 4:00 PM (PT) and is expected to last about 2 hours (actual time may differ). Please plan your game time accordingly for the best experience.[/p][p] The update size is approximately4.05 GB on PC launchers, 157 MB on the PC client(Note: In case of Steam platform push delays, you may encounter a situation where no download is required on the Steam platform to directly access the client. Instead, you can download a 2.2GB update within the client, followed by a 4.5GB download once the push arrives.), 335 MB on Android, and 370 MB on iOS (actual size may differ). We recommend downloading the update over Wi-Fi.[/p][p]This update introduces the new Scenario Honor system, RaidZone updates, a new Memetic formula: Body Enhancement Feed V, furniture interaction pose options, the S1 Visional Wheel event: Stellar Resonance, Lightforge Loot Crate: Frenzied Kiss, and various optimizations and bug fixes.[/p][p]After the maintenance, the following rewards will be issued to all players: Starchrom ×1,000, Mitsuko's Mark ×100, Starwish Token ×300, Detoxident ×3, and Blueprint Conversion Attempt ×3. You'll also earn lots of rewards for rising through the Scenario Honor ranks and taking part in the limited-time Stellar Resonance event![/p][p]Below are the details of this update:[/p][p][/p]

Content/Feature Updates

Scenario Honor System

[p]This update includes the surprise Scenario Honor system![/p][p]Grow your Scenario Rating and ascend through the Scenario Honor ranks to earn scenario-exclusive Honor Badges, Emblems, Star Cups, Prismatic Nicknames, Scenario Marks, and Asterism Crates![/p][p]The Scenario Honor system resets annually every 12 months, with the next reset planned for August 2026. The following content will be reset: one-off Honor Rank reward records, Honor Rank history records, and Prismatic Nickname validity period. Other rewards obtained through this system (scenario-exclusive Honor Badges, Emblems, Star Cups, Scenario Marks, and Asterism Crates) will be retained as per the corresponding rules.[/p][p]Honor Badges have an exclusive coating effect. Complete just one Coating task, and you'll receive a scenario-exclusive badge coating for a limited time after Scenario Honor is settled! And if you complete all Coating tasks, you'll unlock even more spectacular coatings! Coatings can be unlocked repeatedly to extend their validity. Start climbing the ranks now![/p][p]Reward Cycle[/p][p]1. In Once Human, a reward cycle starts when your character joins a scenario and lasts until the start of the settlement phase.[/p][p]After this update, scenario servers that are nearing their settlement phases may have relatively brief initial reward cycles. We apologize for any inconvenience caused.[/p][p]2. In RaidZone mode, a reward cycle starts when your character joins a scenario and lasts until the server resets.[/p][p]Reward Requirements[/p][p]1. Your character must be at least Lv. 20 and have joined the scenario before settlement is complete.[/p][p]2. If you exit the scenario midway through a reward cycle, you cannot complete settlement, and your run will not be recorded.[/p][p]If you join a scenario server that has already entered its settlement phase, you cannot complete settlement. Please take this into consideration when choosing a server.[/p][p]Reward Issuance Rules[/p][p]1. If you have met the reward requirements and completed settlement, you can claim your rewards by navigating to the Scenario Rating interface and selecting Honor Rewards. Don't worry if you forget to claim your rewards before exiting the scenario. Honor Badges (including coating effects) and Prismatic Nicknames will be automatically unlocked. Emblems, Star Cups, Scenario Marks, and Asterism Crates will be sent to the corresponding character via in-game mail.[/p][p]2. Rewards are determined by the highest rank attained by your character within a single scenario. Rewards can only be claimed once during the next Scenario Honor cycle, lasting from August 2025 to August 2026.[/p][p]The display location for Scenario Marks will be replaced with Scenario Honor Badges. Remember to make changes accordingly.[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/31ac1c8e097f1b2e1c0def241147e8faf5874e36.gif"][/img][/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/4a311c713f909c95a30b865d929ac1c1ea2c60c7.jpg"][/img][/p]

New Memetic Formula: Body Enhancement Feed V

[p]Unlock this new formula under Memetics > Animal Taming to craft the Body Enhancement Feed V item, which can be fed to any animal to instantly raise them to Lv. 60.[/p]

New Furniture Interaction Pose Options

[p]Due to popular demand, we've added a way to switch between multiple furniture interaction poses. Includes a variety of character poses for you to choose from!You can now switch your sitting pose on sofas and chairs, and more pose options are coming soon![/p]

Remove Makeup

[p]You can now remove makeup by clicking the currently equipped makeup. You can also view details on all makeups you own.[/p]

Focus Navigation with Controllers

[p]Focus navigation is now available for controllers on PC. Use the d-pad to navigate through buttons or components on supported interfaces. This makes navigation with a controller more convenient and intuitive. You can still use the joystick to control the cursor as needed. We will continue to expand focus navigation to more interfaces and improve controller functionality on PC.[/p][p][/p]

New Events

S1 Visional Wheel Event: Stellar Resonance

[p]The Stellar Resonance initiative has been launched. Calling on all Meta-Humans to craft Gravity Integrators, collect Stellar Core Gravity Samples, and suppress the dead star's influence to win collective rewards![/p][p]Event Period: August 27 – September 24 (PT)[/p][p]Applicable Servers: All servers with the Starfall Inversion tag[/p][p]Event Details[/p][p]1. Stellar Resonance Gameplay Rules: After you craft Gravity Integrator and start a Stellar Battle, the resultant gravity tides will attract hordes of Deviants. Your job is to defend the Gravity Integrator from their assault. Complete the challenge to earn Stellar Core Gravity Samples and other rewards.[/p][p]NOTE: Deviations cannot stand on Gravity Integrators.[/p][p]2. Stellar Resonance - Global Challenge: Join forces to collect Stellar Core Gravity Samples and complete Stellar Resonance challenges to unlock global buffs. Plus, accumulate personal contribution to redeem rare items from the Shop.[/p][p]To improve aerial exploration, we've made the following changes:[/p][p]1. Combat Optimizations[/p][p]a) Added a way to glide more quickly. To speed up while gliding, press the Shift key on PC, or drag the joystick to the speed-up zone on mobile.[/p][p]b) Added a way to descend more quickly. After jumping, press the Crouch key or button to descend quickly.[/p][p]c) Improved the airborne aiming mechanics. You will now hover briefly when you aim to fire while gliding at high altitudes.[/p][p]d) Added a way to cancel aiming when performing a plunging melee attack. To cancel aiming, press the Jump key on PC or the Cancel Aim button on mobile.[/p][p]2. Wilderness Optimizations[/p][p]a) Adjusted floating objects in the wilderness. Removed objects with small standing surfaces and optimized the angle of standing surfaces on some objects.[/p][p]b) Increased the interaction range for climbing floating objects.[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/1b0bd70cc210419c99cef8513c8524e8a23afe34.jpg"][/img][/p]

New Limited-Time Wish Machine Prize Pools

[p]After the update on August 27 (PT), the following new Wish Machine prize pools will be available for 3 weeks:[/p][p]Money Rain: Includes the Legendary weapon blueprint: Raining Cash.[/p][p]Final Shot: Includes the Legendary weapon blueprint: Memento.[/p][p]Armored Cowboy: Includes the Legendary gear blueprints: Cowboy Boots, Savior Jacket, Savior Gloves, and Savior Shoes.[/p][p][/p]

New Items in Shop

Lightforge Loot Crate: Frenzied Kiss

[p]"This madness is like a kiss!"[/p][p]Available: After the update on August 27 (PT)[/p][p]Lightforge Loot Crate: Frenzied Kiss includes the Midnight Kiss fashion set (Legendary), Quantum Floater Void Wings skin (Legendary), and Vine-Lit Chandelier furniture formula (Epic Collection).[/p][p]Are the roses an invitation to a rendezvous or a medal for slaying the night?[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/a6f8b8cf8907b271357d1077da0e04a9342adb66.jpg"][/img][/p]

Meta's Bounty Update

[p]"Climb toward glory beneath the dawn!"[/p][p]Available: After the update on August 27 (PT)[/p][p]New trophies have been added to Meta's Bounty. Go to Shop > Meta's Bounty to check out and unlock them![/p][p]Under the Challenge category, the Trigger Happy and Winner's Perspective bounties have been added. Fighting is strong! Fighting is enjoyable![/p][p]Under the Commemoration category, the Infinite Cosmos bounty has been added. Earn Scenario Honor and become the master of infinity![/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/b90155e18b1b2362f302b2f326633d3b58832a64.jpg"][/img][/p]

Upcoming Shop Updates

[p]"As the sun sets, the last glimmer of twilight signals the awakening of the vampires. Their graceful forms emerge in the night, like eternal phantoms stepping out of a book."[/p][p]Available: September 4, 6:00 AM (server time)[/p][p]The Collection: Ebon Threnody theme pack (Epic Hype), Ebon Noct theme pack (Epic), and Twilight Glory set (Epic) are here![/p][p]1. The standard Ebon Noct theme pack includes the Twilight Glory fashion set (Epic), a surprise exclusive pose, and other Epic cosmetics.[/p][p]2. The Collection: Ebon Threnody theme pack is upgraded to Epic Hype! In addition to the standard content, it features the Twilight Glory: Blood Moon and Twilight Glory: Eternal Night dye variant sets (Epic Hype), the exclusive regular Hundred Years of Burning effect, the Beating Heart duo dance, the Night of No Return solo action, and a commemorative namecard theme.[/p][p]3. This product series is available for a limited time from September 4 to October 9, after which all products will be removed from sale! More details can be found in the game.[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/41f6cea02391b08e21be59f6bf9917c39c3ad47b.jpg"][/img][/p][p]The Deconstruction Reforge - Shotgun, Deconstruction Reforge - MG4, and Deconstruction Reforge - Crossbow weapon skins (Epic), plus the Deconstruction Reforge Combo Gift Box (Epic) are available at a discount for a limited time![/p][p]This is our first Epic weapon skin gift box! Each draw costs 36 Crystgin and grants a chance of obtaining temporary or permanent skins! Try your luck today![/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/c158c05b84b3ea29c36adb082dd98fe48b3b8506.jpg"][/img][/p][p]"Start your day right with music and light!"[/p][p]A new lightweight pack is here! The Framed Dawnlight territory furniture pack (Rare) includes six furniture formulas, each supporting character interactions.[/p][p]The "Framed Dawnlight" furniture formula is now fully compatible with paint customization at the Designer's Workstation![/p][p]Create your own cozy corner at an incredible bargain! Go to Shop > Territory to check it out![/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/ec94968db7fd614f6bb261d6f2bdb1ce2f5591fb.jpg"][/img][/p]

Optimizations

Combat

[p]We're implementing our planned balance adjustments in phases. In the August 28 (PT) update, we'll be adjusting the following content: Frost Vortex - keyword effect, Abyss Glance, Silent Anabasis, Icy Rain, Frost Tactical Vest, Cryo Blast, Vortex Multiplier, Obliteration, Polar Jelly, Claymore Mine: Frost Trap - Memetic Specialization, Raining Cash, Doombringer, Corrosion, and Lonewolf's Whisper.[/p][p]For more information, see https://store.steampowered.com/news/app/2139460/view/545618256387375445[/p][p]After these adjustments, we will continue monitoring each build's effectiveness and usage rates to assess whether further adjustments are necessary.[/p][p]We've also noticed that Pyro Dino tends to outperform other Deviations, causing balance issues. During this update, we will adjust Polar Jelly and Lonewolf's Whisper. In subsequent updates, we will enhance the other Deviations in batches, based on priority. Stay tuned![/p][p]To ensure a smooth transition, we will issue Blueprint Conversion Attempt ×3 to all players after this update.[/p]

RaidZone

[p]1. Added the Flamethrower, a static defense installation for the early game.[/p][p]2. Changed the Shotgun Turret to require electricity and adjusted its Technology level to improve balance.[/p][p]3. Phase Progression and Ending Adjustments[/p][p]a) New servers opened after this update will have Scenario Challenges and Daily Commissions unlocked by default. These servers will also consist of a single phase with no phase changes.[/p][p]b) Servers opened after this update will no longer have triggerable endings or end early due to triggered endings.[/p][p]4. Survival Optimizations[/p][p]a) Reduced the Stamina cost of sprinting by 25%. Removed the Stamina cost of gathering. Increased the Stamina recovery speed by 25%.[/p][p]b) Hydration and Energy effects:[/p][p]i. Previously, Load would gradually decrease when Energy was below 30%. Now, Load will only be reduced when Energy reaches 0.[/p][p]ii. Previously, Stamina recovery speed and Movement Speed would be reduced when Hydration was below 30%. Now, only Movement Speed will be reduced when Hydration reaches 0.[/p][p]iii. Previously, the Stamina cost of sprinting was reduced when Hydration reached 60%. Now, this will only apply when Hydration reaches 100%.[/p][p]iv. The Force recovery effect will only apply when Energy reaches 100%.[/p][p]c) Optimizations to returning from blackout:[/p][p]Previously, after returning from a blackout, Energy and Hydration would be restored to their pre-blackout levels. Now, Energy will be restored to approximately 50% and Hydration to approximately 70% after a blackout. This should improve the experience for players with fewer resources.[/p][p]d) Sanity optimizations:[/p][p]We've removed the deduction effect that low Sanity has on Max HP. This ensures that your Max HP remains fixed.[/p][p]5. Optimized the drop mechanics of crafting facilities. After this update, these facilities will drop all items in their queue upon destruction.[/p][p]6. Added weekly reset and monthly reset servers. Refer to the server names to choose one that suits you.[/p][p]7. We've noticed that some players cannot obtain vehicle repair items in the early game and cannot use vehicles as a result. To improve this, we're making these adjustments to the rules for obtaining vehicles in the wilderness:[/p][p]a) Bicycles that spawn in the wilderness no longer need to be repaired and can be used right away.[/p][p]b) To maintain fairness and improve balance in RaidZone mode, bicycles can only be used by one player at a time, with no pillion rider.[/p][p]8. Removed the Mod access point from the Backpack.[/p][p]9. Reduced the chance of the Inferior Bomb being a dud, and increased the chance of the Inferior Dud being a dud.[/p][p]10. Reduced the damage that the Torch, Bone Knife, and Wrench deal to buildings to make them more consistent with other melee weapons.[/p][p]For more information, refer to https://store.steampowered.com/news/app/2139460/view/545618256387375285[/p]

Scenario

[p]1. Changed the rules for Challenge Shops on permanent servers:[/p][p]a) After scenario servers are merged into a permanent server, the Challenge Shop's content will inherit the permanent server's Shop content, and purchase chances will not be reset.[/p][p]b) After the update, when Manibus (Novice) servers are merged into permanent servers, players can purchase the Class System Open Beta Gift Pack from the Challenge Shop.[/p][p]2. Added special shield generators to the entrances of Securement Silo - ALPHA, Securement Silo - THETA, Securement Silo - PSI, Securement Silo - PSI \[Deviation +0.5], Securement Silo - SIGMA, Securement Silo - EX1, Securement Silo - PHI, and Securement Silo - EX1 \[Deviation -1.4] in Endless Dream. This should help players resist energy surges and lightning in Nightmare Specs zones.[/p][p]3. Adjusted the methods for obtaining Reality Fragments in Endless Dream:[/p][p]a) Added large amounts of Reality Fragments to the rewards for Scenario Challenge tasks in each phase.[/p][p]b) Removed Reality Fragments from the global rewards for defeating an Eternal Dreamer for the first time. After the update, all accounts with characters on Endless Dream servers will receive the following compensation: Reality Fragment ×1,500.[/p][p]4. One of the descriptions in the Version 2.1.1 Update Announcement was ambiguous. It has been corrected to: "Adjusted the weekly mutations for Securement Silo - PSI and Securement Silo - PSI \[Deviation +0.5]. Get Toughened has been removed from the pool of possible boss mutations." We will pay more attention to clarity of expression in future update announcements. Sorry for any inconvenience caused, and thank you for your understanding.[/p]

Monetization Experience Optimizations

[p]1. You can now purchase the Super Value Choice Gift Pack without having to purchase the Shining Newbie Pack first.[/p][p]2. Optimized the sorting for the Weapon Accessory Paint and Weapon Camo interfaces. Now, items are sorted based on unlock status (from unlocked to locked) and rarity (from most to least rare).[/p][p]3. Optimized the interaction feedback when selecting makeup. Details will be displayed for makeups you own, and the sorting rules have been optimized.[/p][p]4. Fixed an issue where, if the backpack is hidden but not the weapon, the weapon appeared to be floating.[/p][p]5. Optimized the gunfire sound effect for the Lost Spark - MPS5 weapon skin.[/p]

Server Launch Adjustments

[p]Affected Regions: North America, Europe, Southeast Asia[/p][p]One Endless Dream (Visional) and one Manibus (Visional) scenario server will open every Friday at 5:00 PM (PT). For details, go to Scenario Sign-up > Server Launch Schedule in the game.[/p]

Custom Servers

[p]1. The Server Host can now issue the following items: Energy Link Loot Crate, Starchrom Crate, Lunar Suffix Mod Box, and Downstar Suffix Mod Box.[/p][p]2. The Way of Winter and Once Human: RaidZone have been updated to their latest versions. The server host can switch scenarios to experience the latest content.[/p]

Wilderness

[p]We've received player feedback that there are too few wolves in the wilderness. Hence, we're optimizing the wolf spawn rates.[/p]

Class System

[p]1. Beastmasters can now raise up to 10 animals in their territories.[/p][p]2. Adjusted the Beastmaster's Beast Whistle mechanics. If the Tameness requirement is met, the cooldown for summoning animal companions is reduced to 10 seconds.[/p][p]3. Optimized the usage and performance mechanics for the Gardener's Soil Solution. It can now be used normally.[/p]

Construction

[p]Optimized the placement range of all facilities on foundations.[/p]

Tasks

[p]To make the introductory experience more exciting and challenging, we've optimized the novice tutorial as follows:[/p][p]1. Adjusted the weapons available during the novice tutorial. Players will now obtain a pistol in the starting section and can craft an assault rifle at Mitsuko's refuge.[/p][p]2. Simplified the story in Mitsuko's space inside the novice Monolith.[/p][p]3. Optimized the monster types encountered in the novice Monolith, and adjusted the combat pacing and enemy spawn rates during the Siren boss battle.[/p][p]4. Deviations will now assist the player during the Siren boss battle.[/p][p]5. Added a mirror facility to Mitsuko's refuge. Players can use the mirror to customize their face and body.[/p]

Trade

[p]To prevent accidental listings, we've changed the default listing price on Vending Machines from 1 to 0. When the price is 0, the item cannot be listed for sale.[/p]

Social Feature Optimized

[p]To prevent spam, chat messages are now limited to 150 characters each.[/p]

Mobile-Specific Optimizations

[p]Optimized the combat controls zone. The default button layout is now more comfortable. Players with custom layouts will not be affected.[/p][p][/p]

Bug Fixes

Shop

[p]1. Fixed an issue affecting the appearance of the Final Gambit female shoes.[/p][p]2. Fixed visual issues such as clipping, broken textures, and deformed character models on some fashion items.[/p][p]3. Fixed an issue where the Final Gambit set would obstruct the player's view when scoped in while crouching.[/p][p]4. Fixed an issue affecting the special effects of the Nightmare Bringer and Iridescent Vestige sets.[/p][p]5. Fixed an issue where the cape on the Gilded Summer set sometimes disappeared.[/p][p]6. Fixed an issue affecting the special effects of the Lost Spark - MPS5 weapon skin when equipped together with MPS5 - Primal Rage and the Charmed Mag Top.[/p][p]7. Fixed an issue where footprint effects were sometimes missing on some low graphical settings.[/p]

Wilderness

[p]1. Fixed an issue where the ladder to the mountaintop ruins was facing the wrong direction.[/p][p]2. Fixed an issue affecting the appearance of deer models in some situations.[/p]

Combat

[p]1. Fixed an issue where players could sometimes be attacked by hidden Deviants.[/p][p]2. Fixed an issue where melee attacks could penetrate through territory buildings to deal damage.[/p]

Build

[p]Fixed an issue where the costs of some bed furniture formulas were incorrect in RaidZone mode.[/p]

Social

[p]1. Fixed an issue where blacklisted players could apply to join your team in certain situations.[/p][p]2. Fixed an issue where sharing items to the Chat channel sometimes resulted in overly long messages.[/p][p]3. Fixed an issue where unread messages would sometimes incorrectly bear a red dot.[/p]

Task

[p]Fixed an issue with incorrect text in the Sponsored Sightseeing: Camp Igloo side story task in The Way of Winter scenario.[/p]

Eternaland

[p]Fixed an issue where animal younglings and Deviation output could not be brought out of Eternaland.[/p]

RaidZone Only

[p]1. Fixed an issue where buildings would load slowly after disconnecting and reconnecting on mobile.[/p][p]2. Fixed an issue where building materials could clip through walls when being moved in Construction mode on mobile.[/p][p]We've also optimized the wall hack detection accuracy to minimize false positives.[/p][p]3. Fixed the issue where the simple hide bed could be built in mid-air.[/p][p][/p][p]Once Human Development Team[/p]
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Release:09.07.2025 Genre: Massively Multiplayer Online Entwickler: Starry Studio Vertrieb: Starry Studio Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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Shop Lightforge Loot Crate Rules and Drop Rates (Updated on May 8, 2025)
Once Human
07.05.25 08:31 Community Announcements
Fair Play Announcement (April 1st, 2025 – May 5th, 2025 )
Once Human
07.05.25 04:53 Community Announcements
Once Human Version 1.5.1 Bug Fixes (April 29)
Once Human
30.04.25 14:40 Community Announcements
Server Optimizations - Adjustment to Lunar Oracle Rules
Once Human
29.04.25 03:28 Community Announcements
Once Human Mobile Graphics Optimization Progress Announcement
Once Human
27.04.25 11:39 Community Announcements
Once Human Version 1.5.1 Bug Fixes (April 24)
Once Human
27.04.25 02:35 Community Announcements
Lightforge Loot Crate: Ethereal Tide
Once Human
24.04.25 03:22 Community Announcements
Feedback Guide
Once Human
24.04.25 01:48 Community Announcements
The Ultimate Survival Guide to Nalcott! Save This Like Your Life Depends on It!
Once Human
24.04.25 01:32 Community Announcements
Once Human Version 1.4.4 Bug Fixes (April 22)
Once Human
24.04.25 01:10 Community Announcements
Once Human Pre‑Download Guide
Once Human
23.04.25 06:57 Community Announcements
Server Selection Guide
Once Human
23.04.25 05:09 Community Announcements
Mobile Launch FAQ
Once Human
23.04.25 04:07 Community Announcements
Once Human Version 1.5.1 Update Announcement
Once Human
22.04.25 12:41 Community Announcements
Once Human Fair Play Policy
Once Human
22.04.25 05:49 Community Announcements
Cross-Platform Rules Annoucement
Once Human
21.04.25 13:19 Community Announcements
BACK PLAYER FEEDBACK AWARDS: THE CREDIT IS YOURS!
Once Human
18.04.25 13:26 Community Announcements
Once Human Version 1.4.4 Bug Fixes (April 16)
Once Human
17.04.25 13:00 Community Announcements
Announcement on Server Naming Changes
Once Human
16.04.25 14:12 Community Announcements
Once Human Version 1.4.4 Bug Fixes (April 11)
Once Human
12.04.25 07:36 Community Announcements
Once Human Version 1.4.4 Bug Fixes (April 7)
Once Human
08.04.25 07:20 Community Announcements
Fair Play Announcement (March 3rd, 2025 – March 31st, 2025)
Once Human
03.04.25 11:03 Community Announcements
Once Human Version 1.4.4 Bug Fixes (March 31)
Once Human
01.04.25 06:44 Community Announcements
Lightforge Loot Crate: Nightbloom Sect
Once Human
27.03.25 04:26 Community Announcements
Once Human Version 1.4.4 Update Announcement
Once Human
26.03.25 11:28 Community Announcements
SCENARIO PHASE ADJUSTMENTS NOTICE
Once Human
25.03.25 10:49 Community Announcements
Cross-Character Sharing - Asset Consolidation Rules
Once Human
25.03.25 09:47 Community Announcements
Development Update | Pollution Zone Revamp, Gameplay Tweaks, and Mod Conversion
Once Human
24.03.25 08:05 Community Announcements
Once Human Version 1.4.3 Bug Fixes (March 21)
Once Human
21.03.25 11:14 Community Announcements
Fair Play Announcement (February 10th, 2025 – March 2nd, 2025)
Once Human
17.03.25 11:52 Community Announcements
Once Human Version 1.4.3 Update Additional Announcement
Once Human
13.03.25 13:28 Community Announcements
Controller Changes Controversy and Preview Q&A | Planners' Urgent Response
Once Human
13.03.25 03:12 Community Announcements
Lightforge Loot Crate: Youthful Glory
Once Human
13.03.25 03:06 Community Announcements
Once Human Version 1.4.3 Update Announcement
Once Human
12.03.25 11:29 Community Announcements
Devs Talk-Dedicated trading zones are coming!
Once Human
12.03.25 09:07 Community Announcements
Once Human Version 1.4.2 Bug Fixes (March 10)
Once Human
11.03.25 06:47 Community Announcements
Update Preview | Here's what we're working on!
Once Human
04.03.25 07:29 Community Announcements
Once Human Version 1.4.2 Bug Fixes (March 3)
Once Human
04.03.25 03:25 Community Announcements
Version 1.4.2 Bug Fixes (February 27)
Once Human
03.03.25 02:12 Community Announcements
Once Human Version 1.4.2 Update Additional Announcement
Once Human
28.02.25 07:12 Community Announcements
Lightforge Loot Crate: Sinful Blaze
Once Human
28.02.25 07:00 Community Announcements
Once Human Version 1.4.2 Update Announcement
Once Human
26.02.25 08:42 Community Announcements
Cross-Save Beta Announcement
Once Human
24.02.25 07:23 Community Announcements
Once Human Version 1.4 Bug Fixes (February 20)
Once Human
21.02.25 03:40 Community Announcements
Fair Play Announcement (January 13, 2025 – February 9, 2025)
Once Human
18.02.25 02:54 Community Announcements
Once Human Version 1.4 Bug Fixes (February 13)
Once Human
17.02.25 02:36 Community Announcements
Lightforge Loot Crate: Dream Waltz
Once Human
14.02.25 03:11 Community Announcements
Explanation of Lightforge Loot Crate Compensation
Once Human
14.02.25 02:33 Community Announcements
Once Human Version 1.4.1 Update Announcement
Once Human
12.02.25 09:20 Community Announcements
Once Human Version 1.4 Optimizations and Adjustments (February 10)
Once Human
11.02.25 05:11 Community Announcements
Once Human Version 1.4 Bug Fixes (February 6)
Once Human
08.02.25 09:26 Community Announcements
Lightforge Loot Crate Changes and Rerun Plans
Once Human
08.02.25 03:36 Community Announcements
Once Human Version 1.4 Bug Fixes (January 23)
Once Human
24.01.25 06:50 Community Announcements
In-Game Customer Support Guide
Once Human
24.01.25 06:37 Community Announcements