News Liste Once Human

Version 2.1.0 Update Announcement (July 29)
Once Human
Heute 09:21 Community Announcements
[p][/p]

Dear Metas,

[p]The Version 2.1.0 server maintenance and update is planned for July 29 at 4:00 PM (PT) and is expected to last about 2 hours (actual time may differ). Please plan your game time accordingly for the best experience. The update size is 2.4 GB on PC, 430 MB on Android, and 420 MB on iOS. We recommend downloading the update over Wi-Fi.[/p][p]This update includes the new Once Human: RaidZone mode, Endless Dream server updates, the Path of Transcendence limited-time event, Lightforge Loot Crate: Golden Surge, the Carnival Subsidy - Surprise Reforge event, and various optimizations and bug fixes. To celebrate the official launch of Once Human: RaidZone, after the maintenance, all players will receive the following rewards: Starchrom ×2,000, Butterfly's Emissary Crate II ×5, Mitsuko's Mark ×150, Starwish Token ×1000, and Limited Paint: Lily of the Valley – Bashful, Prismatic Laser Dye ×1. Plus, join the update event to claim a weapon skin gift box, limited edition Collection furniture, and more! Invite your friends and play together![/p][p]We sincerely apologize once again for the erroneous compensation email incident related to the Reward Covenant package on July 27th(PT). Moving forward, we will further strengthen our technical review and testing processes to prevent similar issues from recurring. Thank you for your continued understanding and support![/p][p]Below are the details of this update:[/p]

Content/Feature Updates

Once Human: RaidZone Officially Launches!

[p]In the wild, everyone is both hunter and prey. It's the survival of the fittest![/p][p]Once Human: RaidZone is a new mode for players seeking pure and intense PvP action. Delve into the raid zone and fight to survive![/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/404ae54df20be4c4bd29721dc2b19a4bcd58603e.png"][/img][/p][p]Since the start of Early Access in May, tens of thousands of players have experienced RaidZone's intense PvP action. After receiving enthusiastic feedback and suggestions from the community and implementing many optimizations and bug fixes, RaidZone is finally ready for launch.[/p][p]We are excited to announce RaidZone's official global launch on July 29 (PT)! This is only the beginning. We will continue gathering feedback and providing optimizations and content updates for RaidZone to deliver the ultimate PvP experience![/p][p]1. Introduction[/p][p]Join RaidZone and dive into the hardcore PvP survival action![/p][p]a) Absolute Fairness: In RaidZone, servers will undergo periodic resets. All players start each match on equal footing, and must explore, build, and survive against environmental threats and rival players alike.[/p][p]b) Unrestricted Combat: RaidZone is a hardcore PvP experience. Anyone can attack you, anytime and anywhere. You must quickly establish your territory to protect yourself and your resources. Unlock new crafting and building abilities through exploration and construct an impregnable territory before anyone else. Compete to survive the longest and defeat the mightiest enemies, and become the King of the RaidZone![/p][p]2. Features[/p][p]RaidZone features different combat abilities and resource distribution from the regular Once Human mode. Everything is crafted to deliver a fair and competitive PvP experience with intense and enjoyable combat.[/p][p]Fair PvP Combat[/p][p]a) Weapons: In RaidZone, weapon combat is more pure and realistic, with no unique blueprint effects. Instead, higher-tier weapons offer superior handling and higher base damage.[/p][p]b) Armor: All players have the same Max HP, with armor providing additional protection. Higher-tier armor provides better shield bonuses, with various sets and pieces featuring unique effects.[/p][p]c) Deviations: In RaidZone, Combat Deviations will grant you unique abilities with distinct combat advantages that add strategic depth and variety to fights.[/p][p]No Safe Supplies[/p][p]In RaidZone, there are more ways to obtain resources: exploration, crafting, trading, or even raiding and looting others' territories![/p][p]If you are defeated or your territory is breached, all held or stored resources will become another player's loot. Only the most cunning Meta-Humans will survive the apocalypse![/p][p]Strategic Territory Warfare[/p][p]In RaidZone, your character persists in the game world and is vulnerable to attack, even when you're offline! To survive, you must build a well-fortified territory that can protect both yourself and your resources from raiders.[/p][p]Gather resources to upgrade your technology and unlock more territory defense options, including weapons, ammo, tactical items, defense facilities, and structures. Remember, a clever rabbit always has three nests! In RaidZone, you can build up to three territories to outwit your opponents and survive till the end![/p][p]3. Server Rules[/p][p]To ensure a fair survival PvP experience in RaidZone, periodic resets and server tags will be implemented for RaidZone servers after the update on July 29 (PT).[/p][p]a) Reset Rules: After the update, biweekly servers will be open at first. These servers are reset every 14 days. You can sign up for servers that are resetting soon via the sign-up system.[/p][p]b) Server Name Rules: To help you distinguish various servers, the rules for RaidZone server names will be standardized to: ResetPeriod_FeatureTag-SerialNumber.[/p][p]For example, a server named 'Biweekly_Hard-A001' resets every two weeks, has the Intense tag, and its serial number is A001.[/p][p]c) Server Tag Rules:[/p][p]Every server features a different reset period and gameplay intensity level. You can easily check the tag in the server's name and choose a suitable server to join. These are some of the tags:[/p][p]Thursday: The server resets on Thursday.[/p][p]Easy: The server's concurrent player limit is low, so the PvP encounter rate will be lower.[/p][p]Hard: The server's concurrent player limit is high, so the PvP encounter rate will be higher.[/p][p]In the future, we will add more tags based on your requests to deliver a deeper gameplay experience.[/p][p][/p][p]For more information on servers and transfers, refer to the Dev Update post: [dynamiclink href="https://store.steampowered.com/news/app/2139460/view/545615719765639774"][/dynamiclink][/p][p][/p][p]4. Multi-Mode Account and Character Data Rules[/p][p]You can tap the Mode icon in the top-right corner of the login screen to switch between RaidZone and regular mode and try out their different content.[/p][p]The rules differ in each mode.[/p][p]Account Data and Feature Availability:[/p][p]a) You can play Once Human and Once Human: RaidZone with the same account. The account character limit is shared between modes. When you select a mode, that mode's characters will be prioritized for display. You can also view all characters across all modes in the character list.[/p][p]b) Content that affects PvP balance (such as blueprints and mods) cannot be used in RaidZone, but their data is retained under your account. Cosmetics (such as fashion pieces, vehicle skins, and furniture skins) can be used in all modes.[/p][p]c) While in Once Human: RaidZone, characters cannot access Eternaland and the Spacetime Backpack until they leave the RaidZone match.[/p][p]Shop and Events:[/p][p]a) Events: Events may differ between modes. For more information, refer to the Events interface.[/p][p]b) Shop: Premium content purchased from the Shop is shared across all modes, including progress and items.[/p][p]c) Battle Pass: Non-cosmetic Battle Pass rewards are independent for each mode and can be claimed once per mode. Cosmetic and Silver Key rewards are shared between modes and can only be claimed once per account. Cosmetics can be used in any mode.[/p][p][/p][p]For more information RaidZone rules and content, refer to the Dev Update post: [dynamiclink href="https://store.steampowered.com/news/app/2139460/view/545615719765639774"][/dynamiclink][/p][p][/p]

Endless Dream Scenario Server Update

[p]1. Added Endless Dream - Visional Wheel S1 Starfall Inversion Servers[/p][p]After this update, Endless Dream scenario servers with the Visional Wheel S1 - Starfall Inversion tag will open. You can view the server launch schedule on the Scenario Sign-up interface to plan ahead. Lose gravity in an ever-shifting dreamscape, banish the nightmares, and guard the dawn![/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/a943062f2657163c073b060d141def5b5e45bb41.png"][/img][/p][p]2. Endless Dream - Permanent Scenario Server Feature Changes[/p][p]After this update, permanent servers will be available for Endless Dream scenarios with the Visional Wheel S1 - Starfall Inversion tag. You can sign up for a permanent server or wait until your server closes and automatically converts into one.[/p][p]Due to the permanent server rules, the Manibus, the Nightmare dungeon will be temporarily closed on Endless Dream permanent servers, pending changes. This will be updated in the Version 2.1.1 update on August 13 (PT). Thank you for your understanding.[/p][p][/p][p]For more information about the server opening schedule, refer to the Dev Update post: [dynamiclink href="https://store.steampowered.com/news/app/2139460/view/545615719765639745"][/dynamiclink][/p][p][/p]

Change the Mobile App Icon

[p]We've added the ability to change the icon of the mobile app. If you are already in the wilderness in a scenario, you can go to Settings > Personalization > Change App Icon and select your preferred icon.[/p][p]* NOTE: This feature is not available if your OS or game version is too old. Please update your device and install the latest version of the game for the best experience. This feature is not yet available for Once Human: RaidZone. More optimizations are coming, so stay tuned![/p]

New Events

Limited-Time Event: Path of Transcendence

[p]RaidZone mode is now available! Explore the Raidzone and complete tasks to earn rewards![/p][p]1. Learn About RaidZone: Check the RaidZone information to claim Mitsuko's Mark ×50, Starchrom ×1,500, and the weapon skin gift box: Ancient Threat Gift Box ×3.[/p][p]2. Visit RaidZone: Sign up for RaidZone and complete RaidZone's first main story task to claim Mitsuko's Mark ×50, Butterfly’s Emissary Crate II ×2, and Starwish Token ×500.[/p][p]3. Experience RaidZone: Clear your first Realm Crate in RaidZone to claim Mitsuko's Mark ×50, Butterfly’s Emissary Crate II ×2, and Starwish Token ×500.[/p][p]4. RaidZone Gift: Log in for 3 days on your account (any scenario) to claim Matte Gold Dye ×3, Starchrom ×1,500, and the Collection furniture - Blackhole Clock![/p][p]* Matte Gold Dye can be used to dye existing furniture or craft new matte-gold furniture.[/p][p]Event Period: July 30 – August 31 (server time)[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/f763d1a5a8cc061a816d0f8a16ba8ec6e36b1b15.png"][/img][/p]

New Limited-Time Wish Machine Prize Pools

[p]After the update on July 29 (PT), the following new Wish Machine prize pools will be available for 3 weeks:[/p][p]Corrosive Surge: Includes the Legendary weapon blueprint: Corrosion.[/p][p]Contradictory Shrapnel: Includes the Legendary weapon blueprint: Conflicting Memories.[/p][p]Anti-Gas Surge: Includes the Legendary gear blueprints: Gas Mask Hood, Bastille Jacket, Bastille Pants, and Bastille Mask.[/p]

New Items in Shop

Limited-Time Lightforge Loot Crate: Golden Surge

[p]Launch Time: After the update on July 29 (PT)[/p][p]"The golden heatwave cools in the tide."[/p][p]The limited-time Lightforge Loot Crate: Golden Surge includes the Golden Radiance vehicle skin (Legendary), Gilded Summer fashion set, Sweet Tides Cradle skin (Legendary), Waterfun Paradise furniture formula (Legendary), and Iridescent Wake territory collectible (Epic Collection).[/p][p]Come, chase the vibrant heat, pulsing with the rhythm of summer![/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/02fe29b526cf35796a1a7b12f9957711be256303.png"][/img][/p]

New Arrival: Super Value Choice Gift Pack

[p]Launch Time: After the update on July 29 (PT)[/p][p]"What? Purchase Crystgin and get a free cosmetic pack?"[/p][p]After this update, three new Super Value Choice Gift Packs will arrive at the Shop, with rebates up to 303%![/p][p]If you have purchased the Shining Newbie Pack, you can choose a pack from any of the three tiers to purchase.[/p][p]- Choose your style! The Super Value Choice Gift Pack consists of three tiers priced at $4.99/$11.49/$19.99. Purchase whichever you prefer![/p][p]- Free Crystgin rebate! After purchasing a Super Value Choice Gift Pack, you'll receive a generous Crystgin rebate in addition to your chosen cosmetic![/p][p]* NOTE: Each tier can only be purchased once per account. If you have already purchased all Super Value Choice Gift Packs, the corresponding interface will disappear from the Shop.[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/8360beb980930796b2cb95eb432c5dbccbf2eb04.png"][/img][/p]

New Items in Shop

[p]Launch Time: After the update on July 29 (PT)[/p][p]Combat lovers, assemble! Multiple reruns are coming to the Shop > Combat Cosmetics, including limited-time gift boxes![/p][p]Includes the following gift box and weapon skin reruns:[/p][p]1. Ancient Threat Gift Box, plus Ancient Threat - AWS.338, Ancient Threat - Crossbow, and Ancient Threat - MPS7.[/p][p]2, White Care Gift Box, plus White Care - M416, White Care - KAM, and White Care - SOCR.[/p][p]3. Midnight Rave Gift Box, plus Midnight Rave - G17, Midnight Rave - AWS.338, and Midnight Rave - KVD.[/p][p]4. Ultimatum Gift Box, plus Ultimatum - Machete, Ultimatum - Baseball Bat, and Ultimatum - Long Axe.
[img src="https://clan.akamai.steamstatic.com/images/42949884/94597acb02b23da4905df3897d18fb8e71ece4da.png"][/img][/p][p]"Climb toward glory beneath the dawn!"[/p][p]New Meta's Bounty Trophies: Experience unlimited freedom in the new mode, or focus on getting certified? Lots of challenges await you![/p][p]Added the Multifaceted Future, Long Live Gourmet, Beast Rampage, and Gardener Gone Wild bounties under the Challenge category.[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/e396ff95d0cc3f7fd4a58d6ce41c074bec45402d.png"][/img][/p]

New Designer's Workstation Dye Items

[p]Added Designer's Workstation dye items to the Other tab in the Shop, including:[/p][p]- Matte Gold Dye: Costs 60 Colorful Badges. Dyes furniture in matte gold.[/p][p]- Orange Fine-Grained Leather Dye: Costs 60 Colorful Badges. Dyes furniture in vibrant orange.[/p][p]- Prismatic Laser Dye: Costs 60 Crystgin. Dyes furniture in a prismatic laser material.[/p][p]- Deep Galaxy Dye: Costs 60 Crystgin. Dyes furniture in a galactic material with special effects.[/p][p]You can dye furniture at a Designer's Workstation (facility) in your territory, or use the dye directly from your Backpack. In the future, we will make the dye function more convenient and add more supported furniture and colors![/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/5ff88fc092bb4768a3c2cfa067d1e3fe52bed5d2.png"][/img][img src="https://clan.akamai.steamstatic.com/images/42949884/62d39118b52bf335080ed2898e7b22c86401b9b1.png"][/img][/p]

New Shop Arrivals

[p]Available: August 7, 6:00 AM (server time)[/p][p]Even the breeze carries a trace of blood-sweet madness.[/p][p]The Crimson Night character set (Epic) and Midnight Passion theme pack (Epic) are coming.[/p][p]Let the dangerous night reflect your charm, like a wildfire destined to consume all sanity.[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/227c1c1bc785724c329933acfa71e3d5bb630996.png"][/img][/p][p]"A tiny yard where wild charm wanders."[/p][p]The Wood & Stone Bliss furniture decoration pack is coming. Seek respite in nature.[/p][p]
[img src="https://clan.akamai.steamstatic.com/images/42949884/457f28e080852f5066638ba6682efbd6a0bbe6d6.png"][/img][/p][p][/p][p]"Go barefoot, chase the waves, and leave your worries in the sand!"[/p][p]Summer Waves Combo Gift Box, plus Summer Waves - ACS12, Summer Waves - M416, and Summer Waves - HAMR, will be available for a limited time![/p][p]The following gift box and weapon skin reruns will also be available: Wild Rush Gift Box, plus Wild Rush - DB12, Wild Rush - ACS12, and Wild Rush - M416.[/p][p][img src="https://clan.akamai.steamstatic.com/images/42949884/30bbab38dbde766bd785ad76f2da8c47a7eefd73.png"][/img][/p]

Carnival Subsidy - Surprise Reforge Event

[p]Event Period: July 29, post-update (PT) – September 14, 6:00 AM (server time)[/p][p]Go to Events > More to join this event.[/p][p]During this event, we will apply surprise rebates for the first three eligible purchases made from July 3 to July 27 during the previous Carnival Subsidy event, if the rebates were not previously triggered. Detailed rules are as follows:[/p][p]1. The system will review your first three eligible Crystgin purchases during the previous Carnival Subsidy event. If they did not trigger the surprise rebate, you can trigger the rebate during the current event.[/p][p]2. The surprise rebate amounts are 20%, 35%, and 70% of the pre-subsidy price. Since 30% was already deducted during the Carnival Subsidy event, the total discount rates become 50%, 65%, and 100% (free) respectively.[/p][p]Subject to the in-game rules.[/p]

Optimizations

RaidZone

[p]1. Adjusted Ursula's Collapse mechanic. It now only deals multiple damage instances to areas occupied by territory buildings within the Collapse range. The Collapse range has been reduced to 125/150/175 meters. Ursula's Collapse no longer creates a Hollow and does not cause Sanity loss.[/p][p]2. Optimized the territory demolition experience. Territories can be demolished normally within 30 minutes after being established. If this period is exceeded, demolition will have a 4-second loading time, during which you can interrupt it by pressing R. The demolition target will also be highlighted in yellow.[/p][p]3. Added a territory protection timer to the World Map. Added a tip when attacking buildings under territory protection.[/p][p]4. The Rifle Turret and Shotgun Turret now require ammo before attacking enemies.[/p][p]5. Changed weapon accessories to independent items. Each accessory can only be equipped to one weapon at a time.[/p][p]a) You can obtain weapon accessories by searching loot crates in the wilderness, unlocking Memetic formulas and crafting them at a Supplies Workbench, or looting other players' weapon accessories or weapons.[/p][p]b) Weapon accessories will be stored under the Tool category in your Backpack. Weapon accessories equipped to weapons will no longer appear in your Backpack. Unequipping a weapon accessory will return it to your Tool Backpack if the latter has sufficient space.[/p][p]c) You can now equip weapon accessories directly from the Backpack, alongside the existing method of equipping during weapon modification.[/p][p]d) When you disassemble a weapon with a weapon accessory, you will obtain that accessory alongside the disassembled materials.[/p][p]6. Friendly fire is now enabled by default.[/p][p]7. We've noticed that the high auto-targeting range for melee weapons results in a poor experience during PvP, with both the attacker and defender being unable to predict the result of an attack. Hence, we have reduced the auto-targeting range for melee weapons and increased the auto-targeting angle range.[/p][p]8. Combat balance adjustments:[/p][p][/p][p]To improve fairness, we have made adjustments to the following Deviations in RaidZone: Polar Jelly, Pyro Dino, Zeno-Purifier, ZapCam, Voodoo Doll, Shattered Maiden, and Mini Wonder. For more information, refer to the Dev Update post: [dynamiclink href="https://store.steampowered.com/news/app/2139460/view/545615719765639770"][/dynamiclink][/p][p][/p][p]We've been closely monitoring your RaidZone combat experience. Balance adjustments are based on extensive player feedback and data analysis, and we will continue to monitor their impact to assess if further changes are required. Moving forward, we will continue to optimize Deviation combat mechanics and balance to make RaidZone combat even more thrilling![/p][p]9. Removed the novice tutorial. You can now go straight to the wilderness after creating a character.[/p][p]10. To maintain RaidZone's balance, we have adjusted the rewards for following us on social media. After this update, you will receive the following compensation: Mitsuko's Mark ×260, Butterfly’s Emissary Crate II ×2, and Starwish Token ×500.[/p][p]11. To help returning players quickly familiarize themselves and start playing, we have adjusted the rewards for the Return to the Path of Meta-Human event. These changes only apply to players who fulfill the returnee conditions after July 29, 3:00 PM (PT).[/p][p]More events will come to RaidZone in the future. Stay tuned![/p]

Custom Servers

[p]1. Friendly fire can now be enabled after enabling PvP.[/p][p]2. Added the Prismverse’s Clash scenario.[/p][p]3. Added more items that the server host can add: Wakeful Sand, Reality Fragment, and Reality Resetol (Endless Dream only).[/p][p]4. New servers will automatically become available when an existing server expires. You can purchase a server on the official website's top-up page.[/p]

Server Sign-Up

[p]Added a squad sign-up feature to the scenario selection interface. After your current server closes, you can enter the scenario selection interface from the login screen, then use this feature to sign up together with friends you invite.[/p]

Combat

[p]Added a gear locking feature. Locked gear cannot be disassembled at a Disassembly Bench.[/p]

Construction

[p]The mail you receive after your Territory Terminal is destroyed will now show the name of the player who destroyed it.[/p]

Monetization Experience Optimizations

[p]You can now enable or disable the advanced tent skin from the Meta Pass interface.[/p]

Wilderness

[p]1. Optimized the coordinates sharing feature. The shared information now includes your current World.[/p][p]2. Optimized the gathering experience of Wakeful Clocks in Endless Dream. Wakeful Clocks will no longer be destroyed by building and damage effects.[/p]

Tasks

[p]1. Optimized the tip shown when accepting some side story tasks in The Way of Winter.[/p][p]2. Optimized some task descriptions in Manibus, Evolution's Call, The Way of Winter, and Prismverse’s Clash. Also reduced the completion difficulty of some tasks.[/p]

Public Crisis Events

[p]1. Optimized the multiplayer experience for event upgrade tasks in the Public Crisis Event: Battleship Blockade:[/p][p]a) Increased the number of turrets.[/p][p]b) Increased the Destroyer's HP, and significantly increased the damage that Oil Field Plasma Rounds deal to the Destroyer.[/p][p]2. Optimized the multiplayer experience for event upgrade tasks in the Public Crisis Event: Fatal Signal. The radar can no longer be rotated if it is at the correct angle.[/p]

Mobile Version Only

[p]1. Added a quick demolish feature.[/p][p]2. Optimized the detection rules for the Billboard alignment minigame. It can now be completed smoothly.[/p][p]3. Optimized the reconnection experience after being disconnected. No loading is required in most situations.[/p][p]4. Optimized Battery Saver mode. When Battery Saver is enabled, the number of players and NPCs on the screen and their special effects will be reduced.[/p]

Other

[p]1. Optimized character movement startup sensitivity.[/p][p]2. Optimized character movement startup transitions.[/p][p]3. Optimized the ease of transitioning into a roll or crouch after jumping.[/p]

Bug Fixes

Shop

[p]1. Fixed an issue causing special effect display problems and clipping on some fashion items.[/p][p]2. Fixed an issue where skins for fences and other furniture items did not snap vertically.[/p][p]3. Fixed clipping issues with the beard on certain headwear.[/p]

Wilderness

[p]Fixed an issue in Endless Dream where the Tall Grass Inn region was incorrectly considered a Dream Zone.[/p]

Dungeons

[p]Fixed an issue affecting the appearance of colors in dungeons.[/p]

Mobile Version Only

[p]Fixed an issue where the camera angle suddenly changed when moving.[/p]

Other

[p]Fixed an issue where accidental inputs could interrupt shooting.[/p][p]Once Human Development Team[/p]
Logo for Once Human
Release:09.07.2025 Genre: Massively Multiplayer Online Entwickler: Starry Studio Vertrieb: Starry Studio Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Version 2.1.0 Update Announcement (July 29)
Once Human
Heute 09:21 Community Announcements
Specific Lightforge Crate Rules
Once Human
Heute 03:08 Community Announcements
Dev Update | Once Human: RaidZone Official Launch Preview
Once Human
1 Tag 08:50 Community Announcements
Dev Update | Once Human: RaidZone Deviation Balance Adjustments
Once Human
1 Tag 08:10 Community Announcements
Dev Update | Once Human: RaidZone Server Schedule
Once Human
1 Tag 08:00 Community Announcements
CUSTOM SERVER STOCK REPLENISHMENT NOTICE
Once Human
18.07.25 07:52 Community Announcements
Feature Launch Notice: Access to Permanent Server
Once Human
17.07.25 06:47 Community Announcements
Version 2.0.1 Update Announcement (July 16)
Once Human
16.07.25 11:28 Community Announcements
Lightforge: Choose 1 of 3 Rules
Once Human
16.07.25 09:26 Community Announcements
Update Preview - Balance Adjustments, Vehicle and Construction Optimizations
Once Human
16.07.25 07:54 Community Announcements
Version 2.0 Bug Fixes (July 14)
Once Human
15.07.25 08:43 Community Announcements
Once Human: RaidZone Update Preview
Once Human
15.07.25 03:27 Community Announcements
Version 2.0 Bug Fixes (July 9)
Once Human
10.07.25 09:30 Community Announcements
Version 2.0 Bug Fixes (July 3)
Once Human
04.07.25 11:35 Community Announcements
Fair Play Announcement (May 28th, 2025 – June 29th, 2025)
Once Human
03.07.25 07:42 Community Announcements
Version 2.0 Update Announcement (July 2)
Once Human
02.07.25 10:33 Community Announcements
Specific Lightforge Crate Rules
Once Human
02.07.25 08:30 Community Announcements
ANNUAL VERSION 2.0: DREAMVEIL UPDATE PREVIEW - ENDLESS DREAM OFFICIAL LAUNCH
Once Human
30.06.25 11:54 Community Announcements
Version 1.6.3 Bug Fixes (June 25)
Once Human
26.06.25 03:06 Community Announcements
Version 1.6.3 Bug Fixes (June 19)
Once Human
23.06.25 02:32 Community Announcements
Version 1.6.3 Update Announcement (June 18)
Once Human
18.06.25 10:12 Community Announcements
Lightforge: Choose 1 of 3 Rules
Once Human
18.06.25 03:08 Community Announcements
Balance Adjustments and Starfall Inversion Optimizations - June
Once Human
17.06.25 04:38 Community Announcements
Version 1.6.2 Bug Fixes (June 11)
Once Human
13.06.25 03:11 Community Announcements
Version 1.6.2 Bug Fixes (June 5)
Once Human
09.06.25 02:17 Community Announcements
Lightforge Loot Crate: Dusk Echo
Once Human
05.06.25 03:21 Community Announcements
WHAT ARE PERMANENT SCENARIO SERVERS?
Once Human
05.06.25 02:07 Community Announcements
WHAT IS ETERNALAND?
Once Human
05.06.25 02:06 Community Announcements
Version 1.6.2 Update Announcement On June 4th
Once Human
03.06.25 11:59 Community Announcements
JUNE UPDATE PREVIEW: CROSS-SEASON SETTLEMENT OPTIMIZATIONS AND ITEM RECOVERY FEA
Once Human
03.06.25 09:08 Community Announcements
June Update Preview: The Way of Winter Scenario Optimizations
Once Human
03.06.25 07:07 Community Announcements
Abnormal Item Acquisition Handling Notice
Once Human
03.06.25 06:00 Community Announcements
June Update Preview: Custom Server - Community Server
Once Human
30.05.25 14:19 Community Announcements
Fair Play Announcement (May 6th, 2025 – May 27th, 2025)
Once Human
28.05.25 10:33 Community Announcements
Once Human Version 1.6.1 Bug Fixes (May 25)
Once Human
26.05.25 09:41 Community Announcements
Once Human Version 1.6.1 Bug Fixes (May 23)
Once Human
26.05.25 02:32 Community Announcements
Notice on Excess Half-Price Lightforge Ingots from Lightforge Loot Crates
Once Human
23.05.25 06:40 Community Announcements
Lightforge Loot Crate: Phaze Blitz
Once Human
21.05.25 15:07 Community Announcements
Once Human Version 1.6.1 Update Announcement
Once Human
21.05.25 09:57 Community Announcements
May 22 Server Opening Announcement
Once Human
21.05.25 07:58 Community Announcements
Once Human Version 1.5.2 Bug Fixes (May 15)
Once Human
16.05.25 07:45 Community Announcements
Dev Talk — Visional Wheel S1: Starfall Inversion
Once Human
14.05.25 03:01 Community Announcements
Dev Talk — Visional Wheel S1: Starfall Inversion
Once Human
13.05.25 11:51 Community Announcements
Once Human Version 1.5.2 Bug Fixes (May 9)
Once Human
13.05.25 09:14 Community Announcements
Once Human Version 1.5.2 Bug Fixes (May 7)
Once Human
09.05.25 06:14 Community Announcements
Once Human Version 1.5.2 Update Announcement
Once Human
07.05.25 10:23 Community Announcements
Shop Lightforge Loot Crate Rules and Drop Rates (Updated on May 8, 2025)
Once Human
07.05.25 08:31 Community Announcements
Fair Play Announcement (April 1st, 2025 – May 5th, 2025 )
Once Human
07.05.25 04:53 Community Announcements
Once Human Version 1.5.1 Bug Fixes (April 29)
Once Human
30.04.25 14:40 Community Announcements
Server Optimizations - Adjustment to Lunar Oracle Rules
Once Human
29.04.25 03:28 Community Announcements
Once Human Mobile Graphics Optimization Progress Announcement
Once Human
27.04.25 11:39 Community Announcements
Once Human Version 1.5.1 Bug Fixes (April 24)
Once Human
27.04.25 02:35 Community Announcements
Lightforge Loot Crate: Ethereal Tide
Once Human
24.04.25 03:22 Community Announcements
Feedback Guide
Once Human
24.04.25 01:48 Community Announcements
The Ultimate Survival Guide to Nalcott! Save This Like Your Life Depends on It!
Once Human
24.04.25 01:32 Community Announcements
Once Human Version 1.4.4 Bug Fixes (April 22)
Once Human
24.04.25 01:10 Community Announcements
Once Human Pre‑Download Guide
Once Human
23.04.25 06:57 Community Announcements
Server Selection Guide
Once Human
23.04.25 05:09 Community Announcements
Mobile Launch FAQ
Once Human
23.04.25 04:07 Community Announcements
Once Human Version 1.5.1 Update Announcement
Once Human
22.04.25 12:41 Community Announcements
Once Human Fair Play Policy
Once Human
22.04.25 05:49 Community Announcements
Cross-Platform Rules Annoucement
Once Human
21.04.25 13:19 Community Announcements
BACK PLAYER FEEDBACK AWARDS: THE CREDIT IS YOURS!
Once Human
18.04.25 13:26 Community Announcements
Once Human Version 1.4.4 Bug Fixes (April 16)
Once Human
17.04.25 13:00 Community Announcements
Announcement on Server Naming Changes
Once Human
16.04.25 14:12 Community Announcements
Once Human Version 1.4.4 Bug Fixes (April 11)
Once Human
12.04.25 07:36 Community Announcements
Once Human Version 1.4.4 Bug Fixes (April 7)
Once Human
08.04.25 07:20 Community Announcements
Fair Play Announcement (March 3rd, 2025 – March 31st, 2025)
Once Human
03.04.25 11:03 Community Announcements
Once Human Version 1.4.4 Bug Fixes (March 31)
Once Human
01.04.25 06:44 Community Announcements
Lightforge Loot Crate: Nightbloom Sect
Once Human
27.03.25 04:26 Community Announcements
Once Human Version 1.4.4 Update Announcement
Once Human
26.03.25 11:28 Community Announcements
SCENARIO PHASE ADJUSTMENTS NOTICE
Once Human
25.03.25 10:49 Community Announcements
Cross-Character Sharing - Asset Consolidation Rules
Once Human
25.03.25 09:47 Community Announcements
Development Update | Pollution Zone Revamp, Gameplay Tweaks, and Mod Conversion
Once Human
24.03.25 08:05 Community Announcements
Once Human Version 1.4.3 Bug Fixes (March 21)
Once Human
21.03.25 11:14 Community Announcements
Fair Play Announcement (February 10th, 2025 – March 2nd, 2025)
Once Human
17.03.25 11:52 Community Announcements
Once Human Version 1.4.3 Update Additional Announcement
Once Human
13.03.25 13:28 Community Announcements
Controller Changes Controversy and Preview Q&A | Planners' Urgent Response
Once Human
13.03.25 03:12 Community Announcements
Lightforge Loot Crate: Youthful Glory
Once Human
13.03.25 03:06 Community Announcements
Once Human Version 1.4.3 Update Announcement
Once Human
12.03.25 11:29 Community Announcements
Devs Talk-Dedicated trading zones are coming!
Once Human
12.03.25 09:07 Community Announcements
Once Human Version 1.4.2 Bug Fixes (March 10)
Once Human
11.03.25 06:47 Community Announcements
Update Preview | Here's what we're working on!
Once Human
04.03.25 07:29 Community Announcements
Once Human Version 1.4.2 Bug Fixes (March 3)
Once Human
04.03.25 03:25 Community Announcements
Version 1.4.2 Bug Fixes (February 27)
Once Human
03.03.25 02:12 Community Announcements
Once Human Version 1.4.2 Update Additional Announcement
Once Human
28.02.25 07:12 Community Announcements
Lightforge Loot Crate: Sinful Blaze
Once Human
28.02.25 07:00 Community Announcements
Once Human Version 1.4.2 Update Announcement
Once Human
26.02.25 08:42 Community Announcements
Cross-Save Beta Announcement
Once Human
24.02.25 07:23 Community Announcements
Once Human Version 1.4 Bug Fixes (February 20)
Once Human
21.02.25 03:40 Community Announcements
Fair Play Announcement (January 13, 2025 – February 9, 2025)
Once Human
18.02.25 02:54 Community Announcements
Once Human Version 1.4 Bug Fixes (February 13)
Once Human
17.02.25 02:36 Community Announcements
Lightforge Loot Crate: Dream Waltz
Once Human
14.02.25 03:11 Community Announcements
Explanation of Lightforge Loot Crate Compensation
Once Human
14.02.25 02:33 Community Announcements
Once Human Version 1.4.1 Update Announcement
Once Human
12.02.25 09:20 Community Announcements
Once Human Version 1.4 Optimizations and Adjustments (February 10)
Once Human
11.02.25 05:11 Community Announcements
Once Human Version 1.4 Bug Fixes (February 6)
Once Human
08.02.25 09:26 Community Announcements
Lightforge Loot Crate Changes and Rerun Plans
Once Human
08.02.25 03:36 Community Announcements
Once Human Version 1.4 Bug Fixes (January 23)
Once Human
24.01.25 06:50 Community Announcements
In-Game Customer Support Guide
Once Human
24.01.25 06:37 Community Announcements