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| [p]Facility Type[/p] | [p] Name[/p] | [p]Facility Function[/p] | [/tr]
| [p]General Facilities[/p] | [p]Faction Spawn Point[/p] | [p]After setup, players of the corresponding faction will spawn here.[/p] | [/tr]
| [p]General Facilities[/p] | [p]Faction Respawn Point[/p] | [p]Activated when passed by faction members; serves as respawn point upon death.[/p] | [/tr]
| [p]General Facilities[/p] | [p]Faction Endpoint[/p] | [p]Faction endpoint. Touching it completes the faction's objective.[/p] | [/tr]
| [p]General Facilities[/p] | [p]Text Trigger[/p] | [p]Configurable text that triggers when stepped on by p layers, with options to limit visible factions and the number of times it can be seen.[/p] | [/tr]
| [p]Race Track Facilities[/p] | [p]Small Track Checkpoint[/p] | [p]After placement, it becomes a waypoint for gameplay. All waypoints in the gameplay should have at least one connection to the starting point and another to the endpoint, taking effect when the path is complete.[/p] | [/tr]
| [p]Race Track Facilities[/p] | [p]Medium Track Checkpoint[/p] | [p]After placement, it becomes a waypoint for gameplay. All waypoints in the gameplay should have at least one connection to the starting point and another to the endpoint, taking effect when the path is complete.[/p] | [/tr]
| [p]Race Track Facilities[/p] | [p]Large Track Checkpoint[/p] | [p]After placement, it becomes a waypoint for gameplay. All waypoints in the gameplay should have at least one connection to the starting point and another to the endpoint, taking effect when the path is complete.[/p] | [/tr]
| [p]Hide and Seek Facilities[/p] | [p]Faction Transformer[/p] | [p]Designate a faction and transformation timing; upon triggering, the player will transform into a preset model.[/p] | [/tr]
| [p]Hide and Seek Facilities[/p] | [p]Faction Black Screen Device[/p] | [p]Specify faction and blackout timing. Once triggered, players will remain in blackout during the specified period.[/p] | [/tr]
| [p]Hide and Seek Facilities[/p] | [p]Random Weapon Crate[/p] | [p]Designated faction and weapon. Players can randomly obtain weapons from the crate upon opening. Acquired weapons are only usable in the current match.[/p] | [/tr]
| [p]Hide and Seek Facilities[/p] | [p]Random Item Crate[/p] | [p]Designate a faction and items. Players can randomly obtain items from the chest upon opening it. Items acquired are only usable in the current match.[/p] | [/tr]