Quality of Life improvements
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- We’ve improved FPS drop caused by our new temperature damaging system. This is just to mend the large FPS drops on larger settlements. A better fix is still in the works.
Bugs and Fixes
- Fixed several crash occurrences.
- Fixed the issue where new players were unable to start the game.
- Fixed the issue where digging under beams would leave the stockpile placed there in a floating state.
- Fixed the issue where in the Manage panel, the undrafted stance of Settlers would be Aggressive by default and couldn’t be changed.
- Fixed the issue where a settler would exit the Hold Ground stance after they were attacking a target within their range.
Known issues
- Well has no visual indicator of the bucket going up and down.
- Barrels don't fill faster when under the edges of the roof yet.
- If your settlers are experiencing weird animations with some actions, be sure to turn off V-sync and cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.
- Assigned Pets don't sleep with owners.
- Some items are missing icons and localization values.
- Player-triggered events don't have sound effects.
- Settlers will not refuel torches if there is no floor/ground beneath them.
- Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.