Quality of Life Improvements
- [p]Your settlers' AI should be overall smarter when it comes to performing their construction, deconstruction, mining and digging orders. This should also make situations where they trap themselves, getting stuck or making unreachable objects due to deconstruction orders, a rarer occurrence. Let us know how it goes.[/p][/*]
Known issues:
- [p]Construction prioritization via right click is not working as intended at the moment. First time you order that way, they'll only bring resources. The construction will start the second time you make this order.[/p][p][/p][/*]
- [p]If your settlers are experiencing weird animations with some actions, be sure to turn off V-sync and cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.[/p][/*]
- [p] Assigned Pets don't sleep with owners.[/p][/*]
- [p] Some text keys are still not translated.[/p][/*]
- [p] Player-triggered events don't have sound effects[/p][/*]
- [p] Settlers will not refuel torches if there is no floor/ground beneath them.[/p][/*]
- [p] Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.[/p][/*]