Bugs and Fixes
- Fixed several crash occurrences.
- Fix settlers hunting with melee weapons
- Fix hunters not hauling carcasses after killing animals
- Fixed issue where event resources wouldn't be loaded correctly resulting in a bad event outcome score.
- Fixed event resources not showing up on Feast.
- Make right-click ignite load a one-off flammable round if fire arrows are not allowed for that settler
- Possible fix for settlers getting stuck in fire stomping animation.
Known issues
- Barrels don't fill faster when under the edges of the roof yet.
- Having underwater grated doors might confuse the enemy AI resulting in enemies just standing at the edge of the map.
- Underground water is missing still.
- If your settlers are experiencing weird animations with some actions, be sure to turn off V-sync and cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.
- Assigned Pets don't sleep with owners.
- Some items are missing icons and localization values.
- Player-triggered events don't have sound effects.
- Settlers will not refuel torches if there is no floor/ground beneath them.
- Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.
