Bugs and Fixes
- Fixed several crash occurrences.
- Fixed the issue where prisoners would sometimes not be sleeping in their cells.
Quality of Life improvements
- Surrendered prisoners will try to use doors set to always open when attempting their escape (if available).
- Prisoners that come with merchants shouldn’t all stay in the same place and overlap, now.
Known issues:
- If your settlers are experiencing weird animations with some actions, be sure to turn off V-sync and cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.
- Assigned Pets don't sleep with owners.
- Some items are missing icons and localization values.
- Player-triggered events don't have sound effects
- Settlers will not refuel torches if there is no floor/ground beneath them.
- Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.
