Quality of Life Improvements
- [p]Visible construction progress now corresponds to Settlers hitting the foundation with a hammer.[/p][/*]
- [p]Every hammer hit while constructing now spawns particles.[/p][p][/p][/*]
Bugs and Fixes
- [p]Fixed several crash occurrences.[/p][/*]
- [p]Fixed the issue that prevented animals from sleeping.[/p][/*]
- [p]Fixed the issue that caused building piles to be visible when they are on a higher level than the camera[/p][/*]
- [p]Fixed the issue that made small circles flicker in the middle of the screen.[/p][/*]
- [p]Fixed the issue that caused wicker floors and grated floors to not protect from hail.[/p][/*]
- [p]Fixed the issue that made the health bar, fire arrow icon and name overlap in combat.[/p][/*]
Known issues:
- [p] If your settlers are experiencing weird animations with some actions, be sure to turn off V-sync and cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.[/p][/*]
- [p] Assigned Pets don't sleep with owners.[/p][/*]
- [p] Some text keys are still not translated.[/p][/*]
- [p] Player-triggered events don't have sound effects[/p][/*]
- [p] Settlers will not refuel torches if there is no floor/ground beneath them.[/p][/*]
- [p] Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.[/p][/*]