News Liste Going Medieval

Hotfix (0.16.9)
Going Medieval
08.12.23 14:11 Community Announcements
Hello, everyone. The newest hotfix (0.16.9) is now live on all platforms. Please save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.

Bugs and Fixes

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  • Fixed the issue that prevented settlers from using doors/stairs/ladders as intended. Essentially, the way areas are connected has been fixed.

Known issues:

  • Settlers will sometimes end up stuck. Try to save & load. If the issue persists, please F10 it and mention the stuck part.
  • There is still some work to be done with animal’s swimming animations.
  • Humans and animals can't drown for some reason. Yay?
  • Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.
  • If your settlers are experiencing weird animations with some actions, be sure to turn off V-sync and cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.

DISCLAIMER: The experimental and the main branch have the same version of the game. However, on the experimental branch, we decided to keep Dev version of the game, and that means that a Dev log with red text will appear from time to time. This will help us get more info from your side when crashes and bug reports occur. If you are annoyed by this, please switch to the main branch to experience the game without the red text.
Logo for Going Medieval
Release:01.06.2021 Genre: Simulation Entwickler: Foxy Voxel Vertrieb: The Irregular Corporation Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
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Hotfix (0.16.9)
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08.12.23 14:11 Community Announcements
Patch Notes (0.16.8)
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07.12.23 08:05 Community Announcements
Hotfix (0.16.7)
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Nominate Going Medieval for Labor of Love 2023 Steam Award
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