Quality of life improvements
[p][img src="https://clan.akamai.steamstatic.com/images/34559289/2746b3df1f1904f45bfbbc1c8f9e2df982ce0ea0.png"][/img][/p]- [p]Added new grass visuals! Time for some nice screenshots, right?[/p][/*]
- [p]You can now right-click attack with drafted settlers on non-breached enemy gates and doors.[/p][/*]
- [p]The perk selection window in the Character Customization has better visibility and is now easier to use.[/p][/*]
- [p]When you try to load/save the game, all grouped save instances are now collapsed except the first one/most recent one. Clarity![/p][/*]
Bugs and fixes
- [p]Fixed the issue where the game’s parameters would reset upon entering the secondary maps.[/p][/*]
- [p]Fixed the issue where raiders would end up frozen in place if they tried to attack buildings that were not finished or are in the foundation phase.[/p][/*]
- [p]Fixed the issue where raiders that attacked your settlement and managed to win would not leave the settlement and would end up idle.[/p][/*]
- [p]Partially Fixed the issue where drafted settlers were not attacking enemies automatically. So, if the raid happens, they will attack if you draft them. But if you undraft and draft them again, only melee settlers will not attack automatically. Ranged and unarmed settlers should continue to fight. [/p][/*]
- [p]Fixed the issue where the raiders would get stuck and do nothing if your building was only accessible through a door that leads directly to water. [/p][/*]
- [p]Fixed the issue with character creation re-rolling stats calculation in cases where base creation points (Background, Perks...) already exceed allowed maximum.[/p][/*]
- [p]Fixed the issue where drafted attack via right-click was not working on animals.[/p][/*]
- [p]Fixed the issue where Rally points would remember old settings in some cases.[/p][p][/p][/*]
Known issues:
- [p]Some event portrait images will be the sad cat graphics as they are placeholder and will be replaced.[/p][p][/p][/*]
- [p]If your settlers are experiencing weird animations with some actions, be sure to turn off V-sync and cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.[/p][/*]
- [p] Assigned Pets don't sleep with owners.[/p][/*]
- [p] Some text keys are still not translated.[/p][/*]
- [p] Player-triggered events don't have sound effects[/p][/*]
- [p] Settlers will not refuel torches if there is no floor/ground beneath them.[/p][/*]
- [p] Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.[/p][/*]
