Bugs and fixes
- [p]Fixed the issues where people couldn’t start a new game.[/p][/*]
- [p]Fixed the issue where settlers wouldn’t tend prisoners’ wounds.[/p][/*]
- [p]Fixed the issue where prisoners wouldn’t be affected by fire.[/p][/*]
- [p]Hopefully finally fixed the issue where certain game’s visuals (like floors) would not be properly displayed during camera rotation and layer changing. Let us know how it goes and fingers crossed.[/p][p][/p][/*]
Known issues:
- [p]Some event portrait images will be the sad cat graphics as they are placeholder and will be replaced.[/p][p][/p][/*]
- [p]If your settlers are experiencing weird animations with some actions, be sure to turn off V-sync and cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.[/p][/*]
- [p] Assigned Pets don't sleep with owners.[/p][/*]
- [p] Some text keys are still not translated.[/p][/*]
- [p] Player-triggered events don't have sound effects[/p][/*]
- [p] Settlers will not refuel torches if there is no floor/ground beneath them.[/p][/*]
- [p] Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.[/p][/*]
