News Liste Going Medieval

Medieval Monday Talk #70 - Manage 2.0
Going Medieval
10.11.25 14:24 Community Announcements
[p align="justify"]Greetings, medievalists![/p][p align="justify"][/p][p align="justify"]Let's continue our series where we're working on stuff that you've been requesting. The Manage tab is located in the upper part of the screen. It's a window that helps you assign settlers' equipment.[/p][p][img src="https://clan.akamai.steamstatic.com/images/34559289/6aff42570efa4127b6d1802e987e30cc7b9ab857.png"][/img][/p][p]It did an okay job, but its functionality can be streamlined and improved. Observe the new version.[/p][p][img src="https://clan.akamai.steamstatic.com/images/34559289/8c2c5bc7eccf0d297801eb66d1a4e08b8596cfe6.png"][/img][/p][p]All those manage weapons, shields, headgear, apparel and armor sections will be grouped in two categories where you'll be able to manage all of them.
[/p][p align="justify"]We'll be dropping the drop weapon button (hehe). You can still perform that action by selecting a settler, but we are removing it from the manage tab to keep the tab itself as clear as possible.
[/p][p align="justify"]And you've requested to implement a copy/paste function to manage presets, so it's about time we implement that, too. You'll be able to apply one preset to all settlers with the paste all function.
[/p][p align="justify"]Remember those rally points that we mentioned in our previous MMT? Rally point checkmark is there to show if a settler needs to respond to the Rally point call. That way you can control the settler's activity via the Manage panel!
[/p][p align="justify"]The final thing we've implemented, and this has been requested a lot, is the ability to change clothes automatically based on seasons. By selecting the edit of apparel profile, you can choose what type of clothes/armor should be wearable in what time of year.[/p][p][img src="https://clan.akamai.steamstatic.com/images/34559289/e6bd86a9195739f3061f009da6ff99dafd8b3705.png"][/img][/p][p]Another check box present both here and in the edit of weapon presets is Force Un-equip - right now, if you change the presets (let’s say from All Apparel to No Apparel) the settler would immediately drop it. With force un-equip checkbox turned on, they’ll instantly drop things that don’t have a checkmark. This will hopefully give you better control, especially when it comes to yearly overrides. 
[/p][p align="justify"]And this would be all for this MMT. We're very happy with this upgrade, but let us know in the comments if we missed something here. There is still more to do, more stuff to talk about while you wait for these features. See ya next week. Until then...[/p][p][/p][p]Stay medieval![/p][p][/p][p]Foxy Voxel [/p][p][/p][p]Discord Reddit X/Twitter Bluesky TikTok Facebook[/p]
Logo for Going Medieval
Release:01.06.2021 Genre: Simulation Entwickler: Foxy Voxel Vertrieb: The Irregular Corporation Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Medieval Monday Talk #73 - Bees & Corpses
Going Medieval
1 Tag 12:59 Community Announcements
Medieval Monday Talk #72 - Grand Objectives
Going Medieval
24.11.25 14:49 Community Announcements
Medieval Monday Talk #71 - More Roles & Events
Going Medieval
17.11.25 11:02 Community Announcements
Medieval Monday Talk #70 - Manage 2.0
Going Medieval
10.11.25 14:24 Community Announcements
Patch Notes (0.27.15)
Going Medieval
07.11.25 09:06 Community Announcements
Medieval Monday Talk #69 - Rally Points
Going Medieval
03.11.25 19:10 Community Announcements
Medieval Monday Talk #68 - Drawbridge
Going Medieval
20.10.25 19:42 Community Announcements
Patch Notes (0.27.14)
Going Medieval
17.10.25 08:34 Community Announcements
Experimental Branch Patch (0.27.13)
Going Medieval
16.10.25 14:51 Community Announcements
Experimental Branch Patch (0.27.12)
Going Medieval
16.10.25 08:16 Community Announcements
Experimental Branch Patch (0.27.08)
Going Medieval
08.10.25 15:09 Community Announcements
Patch Notes (0.27.07)
Going Medieval
07.10.25 08:48 Community Announcements
Medieval Monday Talk #67 - Street Smarts
Going Medieval
06.10.25 11:22 Community Announcements
Experimental Branch Patch (0.27.07)
Going Medieval
03.10.25 15:23 Community Announcements
Experimental Branch Patch (0.27.05)
Going Medieval
26.09.25 13:06 Community Announcements
Patch Notes (0.26.67)
Going Medieval
26.09.25 13:05 Community Announcements
Patch Notes (0.26.66)
Going Medieval
25.09.25 13:46 Community Announcements
Experimental Branch Patch (0.27.04)
Going Medieval
25.09.25 13:43 Community Announcements
Medieval Monday Talk #66 - What’s Next
Going Medieval
22.09.25 14:50 Community Announcements
Experimental Branch Patch (0.27.02)
Going Medieval
18.09.25 16:40 Community Announcements
Patch Notes (0.26.64)
Going Medieval
18.09.25 16:18 Community Announcements
Experimental Branch Patch (0.27.01)
Going Medieval
17.09.25 16:13 Community Announcements
Patch Notes (0.26.63)
Going Medieval
17.09.25 10:13 Community Announcements
Patch Notes (0.26.60)
Going Medieval
15.09.25 16:27 Community Announcements
Patch Notes (0.26.59)
Going Medieval
12.09.25 15:05 Community Announcements
Experimental Branch Patch (0.26.59)
Going Medieval
12.09.25 13:30 Community Announcements
Experimental Branch Patch (0.26.56)
Going Medieval
11.09.25 09:18 Community Announcements
Patch Notes (0.26.55)
Going Medieval
10.09.25 14:40 Community Announcements
Patch Notes (0.26.54)
Going Medieval
09.09.25 08:18 Community Announcements
Experimental Branch Patch (0.26.54)
Going Medieval
08.09.25 14:12 Community Announcements
Experimental Branch Patch (0.26.53)
Going Medieval
05.09.25 20:15 Community Announcements
Patch Notes (0.26.49)
Going Medieval
01.09.25 09:26 Community Announcements
Experimental Branch Patch (0.26.49)
Going Medieval
29.08.25 14:40 Community Announcements
Patch Notes (0.26.46)
Going Medieval
22.08.25 10:07 Community Announcements
Patch Notes (0.26.45)
Going Medieval
21.08.25 07:18 Community Announcements
Experimental Branch Patch (0.26.45)
Going Medieval
20.08.25 15:11 Community Announcements
Patch Notes (0.26.44)
Going Medieval
19.08.25 06:47 Community Announcements
Experimental Branch Patch (0.26.44)
Going Medieval
18.08.25 15:18 Community Announcements
Patch Notes (0.26.43)
Going Medieval
15.08.25 13:03 Community Announcements
Patch Notes (0.26.42)
Going Medieval
15.08.25 06:34 Community Announcements
Experimental Branch Patch (0.26.42)
Going Medieval
14.08.25 13:06 Community Announcements
Experimental Branch Patch (0.26.41)
Going Medieval
13.08.25 11:07 Community Announcements
Patch Notes (0.26.24)
Going Medieval
13.08.25 07:23 Community Announcements
Experimental Branch Patch (0.26.24)
Going Medieval
12.08.25 12:21 Community Announcements
Patch Notes (0.26.22)
Going Medieval
09.08.25 10:00 Community Announcements
Patch Notes (0.26.20)
Going Medieval
08.08.25 10:51 Community Announcements
Experimental Branch Patch (0.26.18)
Going Medieval
07.08.25 16:08 Community Announcements
Patch Notes (0.26.16)
Going Medieval
06.08.25 08:38 Community Announcements
Experimental Branch Patch (0.26.16)
Going Medieval
05.08.25 16:35 Community Announcements
Experimental Branch Patch (0.26.15)
Going Medieval
04.08.25 14:31 Community Announcements
Patch Notes (0.26.14)
Going Medieval
01.08.25 12:02 Community Announcements
Update #16 | Bandit Camps & Ambushes
Going Medieval
31.07.25 11:45 Community Announcements
Experimental Branch Patch (0.26.9)
Going Medieval
30.07.25 09:18 Community Announcements
Experimental Branch Patch (0.26.8)
Going Medieval
28.07.25 15:33 Community Announcements
Experimental Branch Patch (0.26.6)
Going Medieval
24.07.25 15:05 Community Announcements
Experimental Branch Patch (0.26.5)
Going Medieval
18.07.25 15:32 Community Announcements
Community Mods Showcase #1
Going Medieval
18.07.25 11:34 Community Announcements
Experimental Branch Update (0.26.4)
Going Medieval
16.07.25 11:52 Community Announcements
Patch Notes (0.25.31)
Going Medieval
16.07.25 09:46 Community Announcements
Experimental Branch Patch (0.25.31)
Going Medieval
15.07.25 18:00 Community Announcements
Medieval Monday Talk #65 - Attacking Others
Going Medieval
14.07.25 13:36 Community Announcements
Patch Notes (0.25.29)
Going Medieval
12.07.25 08:35 Community Announcements
Patch Notes (0.25.28)
Going Medieval
10.07.25 18:25 Community Announcements
Experimental Branch Patch (0.25.27)
Going Medieval
10.07.25 14:21 Community Announcements
Patch Notes (0.25.26)
Going Medieval
10.07.25 06:55 Community Announcements
Experimental Branch Patch (0.25.26)
Going Medieval
09.07.25 10:58 Community Announcements
Patch Notes (0.25.25)
Going Medieval
04.07.25 13:10 Community Announcements
Experimental Branch Patch (0.25.25)
Going Medieval
04.07.25 11:26 Community Announcements
Patch Notes (0.25.24)
Going Medieval
03.07.25 12:58 Community Announcements
Experimental Branch Patch (0.25.24)
Going Medieval
03.07.25 08:47 Community Announcements
Medieval Monday Talk #64 - Side Quests
Going Medieval
30.06.25 10:37 Community Announcements
Experimental Branch Patch (0.25.20)
Going Medieval
30.06.25 07:29 Community Announcements
Patch Notes (0.25.19)
Going Medieval
27.06.25 17:47 Community Announcements
Experimental Branch Patch (0.25.19)
Going Medieval
27.06.25 16:14 Community Announcements
Patch Notes (0.25.18)
Going Medieval
26.06.25 13:35 Community Announcements
Experimental Branch Patch (0.25.18)
Going Medieval
26.06.25 09:06 Community Announcements
Experimental Branch Patch (0.25.17)
Going Medieval
24.06.25 20:00 Community Announcements
Experimental Branch Patch (0.25.16)
Going Medieval
24.06.25 17:00 Community Announcements
Experimental Branch Patch (0.25.13)
Going Medieval
18.06.25 10:24 Community Announcements
Medieval Monday Talk #63 - Getting Ambushed
Going Medieval
16.06.25 11:11 Community Announcements
Experimental Branch Patch (0.25.12)
Going Medieval
13.06.25 14:43 Community Announcements
Experimental Branch Patch (0.25.11)
Going Medieval
10.06.25 13:00 Community Announcements
Experimental Branch Patch (0.25.10)
Going Medieval
09.06.25 14:58 Community Announcements
Experimental Branch Patch (0.25.9)
Going Medieval
06.06.25 14:47 Community Announcements
Experimental Branch Patch (0.25.8)
Going Medieval
05.06.25 14:38 Community Announcements
Medieval Monday Talk #62 - Optimization Integration
Going Medieval
02.06.25 09:38 Community Announcements
Patch Notes (0.24.12)
Going Medieval
23.05.25 07:40 Community Announcements
Experimental Branch Patch (0.24.12)
Going Medieval
22.05.25 13:05 Community Announcements
Patch Notes (0.24.11)
Going Medieval
20.05.25 10:42 Community Announcements
Experimental Branch Patch (0.24.11)
Going Medieval
19.05.25 09:48 Community Announcements
Patch Notes (0.24.8)
Going Medieval
12.05.25 07:19 Community Announcements
Experimental Branch Patch (0.24.8)
Going Medieval
09.05.25 14:47 Community Announcements
Experimental Branch Patch (0.24.7)
Going Medieval
08.05.25 15:52 Community Announcements
Update #15 | Smarter Enemies & Siege Weapons
Going Medieval
08.05.25 09:47 Community Announcements
Experimental Branch Patch (0.24.6)
Going Medieval
29.04.25 17:40 Community Announcements
Experimental Branch Patch (0.24.5)
Going Medieval
25.04.25 16:14 Community Announcements
Experimental Branch Patch (0.24.4)
Going Medieval
11.04.25 10:31 Community Announcements
Experimental Branch Update (0.24.2)
Going Medieval
08.04.25 09:29 Community Announcements
Modding Branch Update (0.23.9)
Going Medieval
20.03.25 13:17 Community Announcements
Modding Branch Update (0.23.4)
Going Medieval
13.03.25 13:07 Community Announcements
Patch Notes (0.22.39)
Going Medieval
06.03.25 08:11 Community Announcements
Medieval Monday Talk #61 - Heavy Weaponry
Going Medieval
03.03.25 14:11 Community Announcements
Patch Notes (0.22.38)
Going Medieval
27.02.25 08:43 Community Announcements
Experimental Branch Patch (0.22.38)
Going Medieval
26.02.25 08:09 Community Announcements
Patch Notes (0.22.37)
Going Medieval
25.02.25 14:30 Community Announcements
Experimental Branch Patch (0.22.37)
Going Medieval
25.02.25 11:23 Community Announcements
Experimental Branch Patch (0.22.36)
Going Medieval
24.02.25 17:44 Community Announcements
Medieval Monday Talk #60 - Modding 1.5
Going Medieval
24.02.25 14:56 Community Announcements
Medieval Monday Talk #59 - Smarter Enemies
Going Medieval
17.02.25 12:04 Community Announcements
Experimental Branch Patch (0.22.35)
Going Medieval
16.02.25 15:46 Community Announcements
Experimental Branch Patch (0.22.34)
Going Medieval
14.02.25 14:55 Community Announcements
Experimental Branch Patch (0.22.33)
Going Medieval
11.02.25 13:00 Community Announcements
Experimental Branch Patch (0.22.32)
Going Medieval
10.02.25 12:58 Community Announcements
Patch Notes (0.22.31)
Going Medieval
06.02.25 10:03 Community Announcements
Patch Notes (0.22.30)
Going Medieval
04.02.25 14:37 Community Announcements
Medieval Monday Talk #58 - Camera 2.0
Going Medieval
03.02.25 13:21 Community Announcements
Patch Notes (0.22.28)
Going Medieval
30.01.25 15:24 Community Announcements
Patch Notes (0.22.27)
Going Medieval
27.01.25 17:00 Community Announcements
Experimental Branch Patch (0.22.27)
Going Medieval
23.01.25 14:07 Community Announcements
Experimental Branch Patch (0.22.26)
Going Medieval
22.01.25 14:47 Community Announcements
Medieval Monday Talk #57 - Camera, Reframed
Going Medieval
20.01.25 21:13 Community Announcements
Experimental Branch Patch (0.22.25)
Going Medieval
17.01.25 16:42 Community Announcements
Experimental Branch Patch (0.22.24)
Going Medieval
16.01.25 16:20 Community Announcements
Patch Notes (0.22.22)
Going Medieval
14.01.25 15:31 Community Announcements
Patch Notes (0.22.20)
Going Medieval
26.12.24 12:21 Community Announcements
Patch Notes (0.22.19)
Going Medieval
24.12.24 14:08 Community Announcements
Experimental Branch Patch (0.22.18)
Going Medieval
24.12.24 11:02 Community Announcements
Patch Notes (0.22.16)
Going Medieval
23.12.24 12:38 Community Announcements
Patch Notes (0.22.15)
Going Medieval
19.12.24 14:02 Community Announcements
Hotfix (0.22.12)
Going Medieval
17.12.24 15:22 Community Announcements
Update #14 | Fire & Training Structures
Going Medieval
17.12.24 12:25 Community Announcements
Experimental Branch Patch (0.22.10)
Going Medieval
16.12.24 15:59 Community Announcements
Experimental Branch Patch (0.22.7)
Going Medieval
13.12.24 18:45 Community Announcements
Experimental Branch Patch (0.22.6)
Going Medieval
12.12.24 17:11 Community Announcements
Experimental Branch Patch (0.22.5)
Going Medieval
11.12.24 14:37 Community Announcements
Medieval Monday Talk #56 - Combat, Expanded
Going Medieval
09.12.24 10:12 Community Announcements
Experimental Branch Patch (0.22.3)
Going Medieval
06.12.24 16:19 Community Announcements
Experimental Branch Update (0.22.1)
Going Medieval
05.12.24 16:44 Community Announcements
Patch Notes (0.21.29)
Going Medieval
05.12.24 08:35 Community Announcements
Experimental Branch Patch (0.21.29)
Going Medieval
04.12.24 14:02 Community Announcements
Medieval Monday Talk #55 - Kindled Strikes
Going Medieval
02.12.24 19:11 Community Announcements
Patch Notes (0.21.28)
Going Medieval
02.12.24 18:00 Community Announcements
Patch Notes (0.21.27)
Going Medieval
02.12.24 16:21 Community Announcements
Nominate Going Medieval for Labor of Love award
Going Medieval
29.11.24 15:38 Community Announcements
Patch Notes (0.21.26)
Going Medieval
29.11.24 14:16 Community Announcements
Patch Notes (0.21.23)
Going Medieval
26.11.24 17:03 Community Announcements
Update #13 | Basic Modding
Going Medieval
26.11.24 11:03 Community Announcements
Medieval Monday Talk #54 - Taming the Beast
Going Medieval
25.11.24 12:12 Community Announcements
Experimental Branch Patch (0.21.21)
Going Medieval
22.11.24 13:08 Community Announcements
Experimental Branch Patch (0.21.19)
Going Medieval
21.11.24 13:22 Community Announcements
Medieval Monday Talk #53 | Fire, Ignited
Going Medieval
18.11.24 18:37 Community Announcements
Patch Notes (0.20.27)
Going Medieval
18.11.24 17:30 Community Announcements
Experimental Branch Patch (0.21.16)
Going Medieval
14.11.24 16:59 Community Announcements
Experimental Branch Patch (0.21.12)
Going Medieval
13.11.24 13:17 Community Announcements
Patch Notes (0.20.25)
Going Medieval
12.11.24 16:41 Community Announcements
Experimental Modding Introduction (0.21.11)
Going Medieval
11.11.24 14:17 Community Announcements
Patch Notes (0.20.24)
Going Medieval
07.11.24 15:02 Community Announcements
Patch Notes (0.20.23)
Going Medieval
05.11.24 11:43 Community Announcements
Patch Notes (0.20.21)
Going Medieval
30.10.24 15:28 Community Announcements
Patch Notes (0.20.20)
Going Medieval
29.10.24 15:52 Community Announcements
Experimental Branch Patch (0.20.19)
Going Medieval
29.10.24 12:51 Community Announcements
Roadmap Update
Going Medieval
29.10.24 12:16 Community Announcements
Patch Notes (0.20.16)
Going Medieval
25.10.24 15:02 Community Announcements
Patch Notes (0.20.14)
Going Medieval
22.10.24 13:26 Community Announcements
Patch Notes (0.20.13)
Going Medieval
17.10.24 13:52 Community Announcements
Patch Notes (0.20.12)
Going Medieval
16.10.24 11:21 Community Announcements
Update #12 | Prisoners & Gates
Going Medieval
15.10.24 10:02 Community Announcements
Experimental Branch Patch (0.20.9)
Going Medieval
14.10.24 15:50 Community Announcements
Experimental Branch Patch (0.20.8)
Going Medieval
11.10.24 14:25 Community Announcements
Experimental Branch Patch (0.20.7)
Going Medieval
10.10.24 16:44 Community Announcements
Experimental Branch Patch (0.20.6)
Going Medieval
09.10.24 15:36 Community Announcements
Experimental Branch Patch (0.20.5)
Going Medieval
08.10.24 17:18 Community Announcements
Experimental Branch Patch (0.20.4)
Going Medieval
07.10.24 16:11 Community Announcements
Experimental Branch Patch (0.20.3)
Going Medieval
04.10.24 15:52 Community Announcements
Experimental Branch Patch (0.20.2)
Going Medieval
03.10.24 18:31 Community Announcements
Experimental Branch Update (0.20.1)
Going Medieval
02.10.24 15:04 Community Announcements
Patch Notes (0.19.40)
Going Medieval
18.09.24 12:16 Community Announcements
Experimental Branch Patch (0.19.40)
Going Medieval
17.09.24 14:19 Community Announcements
Patch Notes (0.19.39)
Going Medieval
11.09.24 11:13 Community Announcements
Experimental Branch Patch (0.19.39)
Going Medieval
10.09.24 11:04 Community Announcements
Medieval Monday Talk #52 — Impactful Entrance
Going Medieval
09.09.24 17:24 Community Announcements
Experimental Branch Patch (0.19.38)
Going Medieval
09.09.24 08:02 Community Announcements
Experimental Branch Patch (0.19.36)
Going Medieval
05.09.24 11:11 Community Announcements
Experimental Branch Patch (0.19.34)
Going Medieval
30.08.24 12:54 Community Announcements
Experimental Branch Patch (0.19.33)
Going Medieval
29.08.24 09:03 Community Announcements
Medieval Monday Talk #51 — Prisoners Revision
Going Medieval
26.08.24 11:52 Community Announcements
Experimental Branch Patch (0.19.32)
Going Medieval
19.08.24 12:54 Community Announcements
Medieval Monday Talk #50 — Rewriting Buildings
Going Medieval
12.08.24 13:19 Community Announcements
Patch Notes (0.19.30)
Going Medieval
12.08.24 07:37 Community Announcements
Experimental Branch Patch (0.19.30)
Going Medieval
08.08.24 07:56 Community Announcements
Experimental Branch Patch (0.19.29)
Going Medieval
29.07.24 13:29 Community Announcements
Patch Notes (0.19.28)
Going Medieval
29.07.24 10:30 Community Announcements
Medieval Monday Talk #49
Going Medieval
29.07.24 08:20 Community Announcements
Medieval Monday Talk #48
Going Medieval
15.07.24 15:33 Community Announcements
Experimental Branch Patch (0.19.28)
Going Medieval
09.07.24 11:03 Community Announcements
Patch Notes (0.19.27)
Going Medieval
28.06.24 12:43 Community Announcements
Patch Notes (0.19.25)
Going Medieval
27.06.24 13:52 Community Announcements
Patch Notes (0.19.24)
Going Medieval
26.06.24 11:33 Community Announcements
Patch Notes (0.19.23)
Going Medieval
25.06.24 08:57 Community Announcements
Patch Notes (0.19.22)
Going Medieval
21.06.24 14:10 Community Announcements
Patch Notes (0.19.21)
Going Medieval
20.06.24 07:58 Community Announcements
Medieval Monday Talk #47
Going Medieval
17.06.24 15:05 Community Announcements
Experimental Branch Patch (0.19.17)
Going Medieval
14.06.24 11:34 Community Announcements
Patch Notes (0.19.16)
Going Medieval
11.06.24 11:59 Community Announcements
Patch Notes (0.19.14)
Going Medieval
06.06.24 13:12 Community Announcements
Patch Notes (0.19.13)
Going Medieval
04.06.24 14:25 Community Announcements
Patch Notes (0.19.12)
Going Medieval
03.06.24 15:15 Community Announcements
Update #11 | Events & Roles
Going Medieval
30.05.24 09:08 Community Announcements
Experimental Branch Patch (0.19.10)
Going Medieval
29.05.24 12:49 Community Announcements
Experimental Branch Patch (0.19.9)
Going Medieval
27.05.24 14:47 Community Announcements
Experimental Branch Patch (0.19.8)
Going Medieval
24.05.24 16:39 Community Announcements
Experimental Branch Patch (0.19.7)
Going Medieval
23.05.24 16:06 Community Announcements
Experimental Branch Patch (0.19.5)
Going Medieval
21.05.24 15:24 Community Announcements
Experimental Branch Patch (0.19.4)
Going Medieval
20.05.24 15:08 Community Announcements
Experimental Branch Patch (0.19.3)
Going Medieval
19.05.24 07:15 Community Announcements
Experimental Branch Patch (0.19.2)
Going Medieval
17.05.24 13:31 Community Announcements
Experimental Branch Update (0.19.0)
Going Medieval
16.05.24 15:07 Community Announcements
Medieval Monday Talk #46
Going Medieval
13.05.24 13:05 Community Announcements
Patch Notes (0.18.19)
Going Medieval
08.05.24 11:43 Community Announcements
Medieval Monday Talk #45
Going Medieval
29.04.24 11:31 Community Announcements
Hotfix Notes (0.18.18)
Going Medieval
26.04.24 13:05 Community Announcements
Update #10.5 | Migration & Camera Changes
Going Medieval
22.04.24 11:26 Community Announcements
Medieval Monday Talk #44
Going Medieval
08.04.24 11:55 Community Announcements
Experimental Branch Patch (0.18.8)
Going Medieval
03.04.24 13:10 Community Announcements
Experimental Branch Patch (0.18.7)
Going Medieval
28.03.24 14:19 Community Announcements
Experimental Branch Patch (0.18.5)
Going Medieval
22.03.24 21:32 Community Announcements
Experimental Branch Patch (0.18.3)
Going Medieval
20.03.24 13:54 Community Announcements
Medieval Monday Talk #43
Going Medieval
18.03.24 15:07 Community Announcements
Patch Notes (0.16.26)
Going Medieval
13.03.24 14:28 Community Announcements
Experimental Branch - Save Migration Guide
Going Medieval
07.03.24 10:39 Community Announcements
Patch Notes (0.16.24)
Going Medieval
06.03.24 13:51 Community Announcements
Patch Notes (0.16.23)
Going Medieval
29.02.24 11:28 Community Announcements
New Save System is coming soon
Going Medieval
26.02.24 18:54 Community Announcements
Patch Notes (0.16.22)
Going Medieval
26.02.24 12:38 Community Announcements
Patch Notes (0.16.20)
Going Medieval
13.02.24 12:26 Community Announcements
Hotfix Notes (0.16.19)
Going Medieval
07.02.24 12:27 Community Announcements
Hotfix Notes (0.16.17)
Going Medieval
06.02.24 11:48 Community Announcements
Hotfix Notes (0.16.16)
Going Medieval
05.02.24 12:03 Community Announcements
Patch Notes (0.16.15)
Going Medieval
01.02.24 13:52 Community Announcements
Patch Notes (0.16.14)
Going Medieval
25.01.24 13:03 Community Announcements
Patch Notes (0.16.13)
Going Medieval
18.01.24 14:49 Community Announcements
Happy Holidays!
Going Medieval
22.12.23 14:27 Community Announcements
Patch Notes (0.16.10)
Going Medieval
20.12.23 14:05 Community Announcements
Hotfix (0.16.9)
Going Medieval
08.12.23 14:11 Community Announcements
Patch Notes (0.16.8)
Going Medieval
07.12.23 08:05 Community Announcements
Hotfix (0.16.7)
Going Medieval
23.11.23 14:05 Community Announcements
Nominate Going Medieval for Labor of Love 2023 Steam Award
Going Medieval
22.11.23 12:56 Community Announcements
Update #10 | Water & Fishing
Going Medieval
21.11.23 10:56 Community Announcements
Experimental Branch Patch (0.16.6)
Going Medieval
20.11.23 10:51 Community Announcements
Experimental Branch Patch (0.16.5)
Going Medieval
17.11.23 10:37 Community Announcements
Experimental Branch Patch (0.16.4)
Going Medieval
15.11.23 11:28 Community Announcements
Experimental Branch Update (0.16.2)
Going Medieval
10.11.23 14:06 Community Announcements
Medieval Monday Talk #42
Going Medieval
30.10.23 13:39 Community Announcements
Medieval Monday Talk #41
Going Medieval
16.10.23 12:25 Community Announcements
Medieval Monday Talk #40
Going Medieval
02.10.23 13:26 Community Announcements
Medieval Monday Talk #39
Going Medieval
18.09.23 12:15 Community Announcements
Medieval Monday #38
Going Medieval
04.09.23 14:34 Community Announcements
Hotfix (0.15.8)
Going Medieval
23.08.23 12:46 Community Announcements