Bugs and Fixes
- Fixed several crash occurrences.
- Fixed the issue where all settlers would attack animals marked for hunting despite their job priorities and their orders.
Known issues:
- Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.
- If your settlers are experiencing weird animations with some actions, be sure to cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.
