Bugs and Fixes
- [p]Fixed several crash occurrences.[/p][/*]
- [p]Fixed several issues that prevented saves from being loaded.[/p][/*]
- [p]Fixed the issue where if a prisoner would faint at some point, the prison warden would wait in jail indefinitely.[/p][/*]
- [p]Fixed the issue that caused roof textures to bug out upon changing a texture variation of an already selected roof.[/p][/*]
- [p]Fixed the issue where a tending job would be abandoned if the patient was lying on the ground and there were no beds.[/p][p][/p][/*]
Known issues:
- [p]If your settlers are experiencing weird animations with some actions, be sure to turn off V-sync and cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.[/p][/*]
- [p] Assigned Pets don't sleep with owners.[/p][/*]
- [p] Some text keys are still not translated.[/p][/*]
- [p] Player-triggered events don't have sound effects[/p][/*]
- [p] Settlers will not refuel torches if there is no floor/ground beneath them.[/p][/*]
- [p] Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.[/p][/*]