You wanted to know what’s the next big thing and when it’s coming and we hope the image above will help with this.
It’s worth mentioning again that these are dates we are working towards, these are subject to change, but we’ll do our best to follow them through.
The big news is that the modding support and workshop integration is already in the motion, and if you want to be one of the first official modders of our game, head over to our [url=https://discord.gg/goingmedieval]Discord[/url], and check the [i]pinned posts[/i] in the [b]#modding[/b] channel to get all the necessary information.
(V1) in the Basic Modding Support is just a note that with the current system you’ll be able to modify game’s files to various results (expanded functionality, perk modification and even custom localization). Integration of custom assets and additional options will be coming in the later updates, as evident in the roadmap.
GOG and EGS players will be able to experience modding via mod.io in v2 update, before we exit the Early Access, but we’ll talk about that more once we get closer to that part.
What’s the upcoming feature that interests you the most? Let us know in the comments and don’t forget to…
Stay medieval!
[url=https://store.steampowered.com/developer/foxyvoxel][i][b]Foxy Voxel[/b][/i][/url]
[url=https://discord.gg/goingmedieval style=button]Discord[/url] [url=https://www.reddit.com/r/goingmedieval/ style=button]Reddit[/url] [url=https://x.com/going_medieval style=button]X/Twitter[/url] [url=https://www.tiktok.com/@going.medieval style=button]TikTok[/url] [url=https://www.facebook.com/FoxyVoxel style=button]Facebook[/url]News Liste Going Medieval
You wanted to know what’s the next big thing and when it’s coming and we hope the image above will help with this.
It’s worth mentioning again that these are dates we are working towards, these are subject to change, but we’ll do our best to follow them through.
The big news is that the modding support and workshop integration is already in the motion, and if you want to be one of the first official modders of our game, head over to our [url=https://discord.gg/goingmedieval]Discord[/url], and check the [i]pinned posts[/i] in the [b]#modding[/b] channel to get all the necessary information.
(V1) in the Basic Modding Support is just a note that with the current system you’ll be able to modify game’s files to various results (expanded functionality, perk modification and even custom localization). Integration of custom assets and additional options will be coming in the later updates, as evident in the roadmap.
GOG and EGS players will be able to experience modding via mod.io in v2 update, before we exit the Early Access, but we’ll talk about that more once we get closer to that part.
What’s the upcoming feature that interests you the most? Let us know in the comments and don’t forget to…
Stay medieval!
[url=https://store.steampowered.com/developer/foxyvoxel][i][b]Foxy Voxel[/b][/i][/url]
[url=https://discord.gg/goingmedieval style=button]Discord[/url] [url=https://www.reddit.com/r/goingmedieval/ style=button]Reddit[/url] [url=https://x.com/going_medieval style=button]X/Twitter[/url] [url=https://www.tiktok.com/@going.medieval style=button]TikTok[/url] [url=https://www.facebook.com/FoxyVoxel style=button]Facebook[/url]
Release:01.06.2021
Genre:
Simulation
Entwickler:
Foxy Voxel
Vertrieb:
The Irregular Corporation
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
