Bugs and Fixes
- Fixed several crash occurrences.
- Fixed the issues where prisoners would be added to the list of incursion attackers.
- Fixed the issue where in some cases, buildings marked for deconstruction wouldn’t have deconstruction marks on them.
- Fixed the issue where released prisoners would end up stuck in some cases.
Known issues:
- If your settlers are experiencing weird animations with some actions, be sure to turn off V-sync and cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.
- Assigned Pets don't sleep with owners.
- Some items are missing icons and localization values.
- Player-triggered events don't have sound effects
- Settlers will not refuel torches if there is no floor/ground beneath them.
- Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.
