Test Branch 1.0.79055 Test 2025-08-06
[p][/p]Design
[p][/p]- [p]Adad-Guppi and Ramesses II cannot die for the first 50 years (Wonders and Dynasties)[/p][/*]
Programming
[p][/p]- [p]Improved AI movement plans on congested maps [/p][/*]
- [p]New game loading screen no longer waits for the prehistory to finish, improving load times on fast machines[/p][/*]
- [p]Better handling of modded XML paths on Windows[/p][/*]
Bugs Fixed
[p][/p]- [p]Fixed some game editor actions not working when it's not the active player's turn[/p][/*]
- [p]Fixed AI building too many forts and in bad locations[/p][/*]
- [p]Fixed incorrect AI danger calculations[/p][/*]
- [p]Fixed Caravan animation being affected by "Follow AI moves" setting[/p][/*]
- [p]Fixes to Multiple Continents map script[/p][/*]
- [p]Fixed trigger text for some city culture events[/p][/*]
- [p]Fixed assign governor tooltip showing incorrect opinion change[/p][/*]
- [p]Fixed some duplicate titles in cloud email notifications[/p][/*]
- [p]Fixed Kingship god icon positioning (Wrath of Gods)[/p][/*]