Design
- Growth required for next citizen now increases quadratically after 20 growths. This makes very large population cities harder to achieve
 
Programming
- Moved some hardcoded AI parameters to globalsAI.xml for use by modders
 
UI
- All characters now have a mission to allow manually pinning and unpinning them to/from the notable characters list
 - Ambitions with multiple yield types now show yield progress in the same order as defined in the ambition
 - Improvements to culture tooltips
 - Context menus are no longer closed when clicking on a locked tooltip
 
Bugs Fixed
- Fixed diplomatic missions in No Events mode
 - Fixed clicking on city widget selecting units first
 - Fixed click issues with family seat icon and city healthbar
 - Fixed display of units in stacks
 - Fixed popups not always closing when the active player changes in hotseat
 - Fixed improvement recommendations showing on tiles with recommended improvement already started
 - Fixed pagan religion founding notification getting sent to all players (introduced in last test)
 - Fixed issue with religion founding game log
 - Fixed warrior built event not popping automatically in Learn to Play 2
 - Fixed character filter lists not updating immediately
 - Fixed errors occuring when rapidly scrolling lists
 - Fixed double-submit in file browser when input field is focused
 - Fixed nested link in tutor mission links
 - Text and event fixes
 
