Old World News Roundup
[p]The team has been hard at work on the next update, with four test build updates released in preparation for it. Thanks to your continued feedback that we pore over and read. You've helped inform more of what goes into future patches. So thanks for your Steam reviews, and we'd love to read more if you haven't shared your thoughts already!In case you missed the latest main version update, here's what it's about.
Multiple Victories and Succession Games: On a Double, Points, or Ambition win, you can accept victory or keep pursuing another. The Hall of Fame records stacked wins. Single Player adds Send to Player to hand off saves. Pick a friend or enter an ID. The game appears in both players’ Current Games and auto-clears after the recipient loads. Both can delete it in Host Controls.
Custom Map Overlay and pins: A customizable overlay is added. Map pins can be added or removed from an icon grid. Overlays can be locked with a right click. You can set a default overlay.
[/p][p]AI improvements: Attack and retreat behavior was adjusted. There is flexibility when an attack underperforms. The AI is more careful with valuable units. It buys fewer tiles. It makes truces on stalemates. Unit targets were tuned. It values walls after hitting its unit target and scouts rival territory to reveal cities.
Read about more changes, fixes, and adjustments here: [/p][p][dynamiclink href="https://steamcommunity.com/games/597180/announcements/detail/502830979392471251"][/dynamiclink]Thanks for reading and happy gaming!
[/p][p]~The Hooded Horse Team
[dynamiclink href="https://store.steampowered.com/app/597180/Old_World/"][/dynamiclink][/p]