Design
- Two new 1v1 premade maps added:
 - Punic wars: Rome against Carthage
 - Median wars: Greece against Persia
 - These are accessible using the Premade Map option on the setup screen and from the Scenario menu under World Maps
 - Slums and Estates are now permanent and cannot be built over or pillaged (Behind the Throne)
 
Programming
- Performance improvements relating to unit movement and reminders
 - AI no longer declares war on tribes to expand when it's already actively fighting other players
 - AI is now more likely to build farms around the Jerwan Aqueduct and less likely to build the Cothon in small seas
 - Added randomization of player start selection on premade maps
 - Achievement code cleanup
 
Bugs Fixed
- Fixed grammar on Unit Killed notification
 - Fixed nested link issue in unit type link with promotions
 - Fixed many Rise of Carthage and Heroes of the Aegean scenario bugs
 - Fixed Regenerate HOF button and dropdowns incorrectly showing on Achievements screen
 - Fixed Regenerate HOF excluding existing modded games when mods are not active
 - Fixed assert from using waypoints to move units
 - Fixed critical hit icon sometimes briefly appearing before a unit goes on cooldown
 - Fixed undo crash
 - Fixed AI building ships where it should not be building any i.e. in small seas
 - Text and event fixes
 
