Test Branch 1.0.81109 Test 2025-12-10
Design
Heliopolis gives 0.5 orders per shrine instead of 1
Healing Shrines give Healer effect to both civilian and military units
Mausoleum gives Guard effect to non-promotable military units (i.e. Militia)
Mourning trait no longer has a chance to make characters ill
If the player doesn't have enough yields to sell to cover debts, then a queued build with no progress is cleared to get enough yields to sell, if possible
UI
Traits that give yields now always show totals with Advanced Help Text enabled
Orders history graph no longer subtracts unit consumption
Bugs Fixed
Fixed events not firing for killed units
Fixed character tooltip position
Fixed some random seed quirks causing courtiers appearing on the same turn to be identical
Fixed luxury availability not updating immediately on canceling a trade deal
Fixed AI making urban over resources
Fixed invalid trait warning text color being reversed
Fixed tile tooltip null reference
Fixed resources getting added outside of map boundary
Fixed difficulty defaulting to Custom and preset difficulty showing as Custom in the Barbarian Horde scenario
Fixed Duel and Tiny map sizes and Tumbling Mountain map script being available in the Barbarian Horde scenario
