Old World test branch update 1.0.81509 Test 2026-01-14
Design
Added new national ambition - Control three of each Legendary Improvement
Changed Control Six Legendary Cities national ambition to Control Five Legendary Cities
Send 20 luxuries is now a tier 9 ambition instead of a national ambition
Disciples can now clear vegetation
Cannot build an improvement that removes vegetation if the unit cannot clear the vegetation
Traders no longer get a court merchant when founding their seat
Prevented building improvements on Marsh, except for Farms with Centralization
All fresh water sources supply fresh water to their own tile in addition to adjacent tiles
Remove Free Silk and Free Ebony bonus tech cards
Moved Free Porcelain bonus card to be unlocked by Coinage and reduced tech cost accordingly
Free Porcelain and Free Perfume bonus cards now give 2 instances of their luxuries
Autonomous Rule project is removed when a city is breached
Characters cannot give birth more than once a year (relevant for non-yearly turn scales)
Free laws that replace an existing law do not increment the law change count
Raiders can capture empty cities and city sites
Carthage scenario 2 now automatically uses the families that were founded in the first scenario and carries over goal memories
Increased maximum effect of god opinion on religion opinion in Wrath of Gods scenario (200 -> 500)
Reduced Tribal raid range in Wrath of Gods scenario
Disabled Venerate mission for and demands being given by Abandoned god in Wrath of Gods scenario
Programming
Many UI optimizations
Memory leak fixes
Improvements to Safe Mode
AI border expansion tweaks
AI law value correction to avoid frequent changes
UI
Added Peak Legitimacy and Peak Legitimacy per Leader to Hall of Fame (requires regenerating HOF for existing games, won't display on very old saves)
Added on-map icon to units that have been disarmed
Added hotkey for extending turn time (Alt-E)
Updated ZOC help text
Enabled gold cost to buy yields for recommended improvements tooltip
Added color-coding for Send/Return text in Luxury Management
Improved consistency of city build production cost tooltips
Trait opinion of leader now shown in trait tooltip even without advanced help text
Pagan religions are shown in the Adopt State Religion menu even without Divine Rule, with explanatory text
Yields from disciples on improvements are shown when disciples are selected
Anchor mission help text includes water control range
Condensed enlist ability help text
Greyed out effect for dead character portraits applied more consistently
Improved Settler Found City tooltip
Cities with zero yield are included in the nation yield breakdown
When a non-server network game has disconnected human players and the turn timer is counting down, a warning is displayed next to the turn time
Improvements to Citrus resource and Grove models
Improvements to Ruins model
Bugs Fixed
Fixed Valid Improvements worker filter
Fixed stun, immobilize, and panic effects sometimes being applied to units inside cities
Fixed events that kill units not incrementing stats and goal counters
Fixed temporarily hidden unit pathfinding
Fixed some AI unit movement cases where it would trip over itself when there were units in the way
Fixed some minor AI combat issues
Fixed audio bug that occurred when only one music track was enabled
Fixed some unit panel icon issues
Fixed some tribal events incorrectly remaining after tribal elimination
Fixed Caravan mission button saying that there are no players when out of orders
Fixed some cases where city effects were not displayed
Fixed boundary tiles in Caucasus on the Old World map
Fixed character opinion load/save bugs
Fixed family seat icon data bug
Fixed State Religion reminder not opening submenu
Fixed build specialist tile highlights not showing with border expansion
Fixed Foreign Marriage mission in No Events mode
Fixed temporarily hidden units sometimes still being rendered for other players
Fixed village upgrade turns and improvement help text with Lighthouse
Fixed Occurrence effects not being removed when ended by an event/bonus (Wrath of Gods)
Fixed Veneration jealousy penalty being applied to both religion and god in Wrath of Gods scenario
Fixed tech helptext not listing non religion-based project unlocks in Wrath of Gods scenario
Fixed Carthage scenario 3 load/save bug
Fixed ModManager panel trying to update when not active
Text and event fixes
