Test Branch 1.0.79688 Test 2025-09-10
[p][/p]Design
[p][/p]- [p]Highlands map script now has 27% more tiles to compensate for less useable area[/p][/*]
- [p]Veneration Theology gives +10% spread chance, up from 5%[/p][/*]
- [p]Revelation Theology gives +20% spread chance, down from 25% [/p][/*]
- [p]Enlightenment Theology gives 2 Happiness per Monk, down from 3[/p][/*]
- [p]Barbarians cannot enter a nation's territory before raids are possible[/p][/*]
- [p]Tribes can only adopt world religions[/p][/*]
- [p]Poet trait gives positive opinion of other poets[/p][/*]
- [p]Further decreased likelihood of AI founding religions early based on AI Development and Aggression (applies for at most first 16 turns)[/p][/*]
Programming
[p][/p]- [p]Performance optimization[/p][/*]
- [p]AI performance improvements[/p][p][/p][/*]
UI
[p][/p]- [p]Renamed Rider projects from Import to Supply [/p][/*]
- [p]Imprisoned trait removed from characters on death[/p][/*]
Bugs Fixed
[p][/p]- [p]Fixed AI peace offers sometimes using the no events popup when events are enabled [/p][/*]
- [p]Fixed yield stockpiling ambitions being offered when close to already being completed[/p][/*]
- [p]Fixed duplicate event option archetype help text[/p][/*]
- [p]Fixed tribal camp events not resetting with Reset Random Seed on Load option enabled[/p][/*]
- [p]Fixed bug preventing DLC related hints being shown in Encyclopedia[/p][/*]
- [p]Tribe AI fixes[/p][/*]
- [p]Text and event fixes[/p][/*]