Design
Law changes:
- Slavery now gives +5 Iron and +5 Stone per city instead of increasing Mine and Quarry output. No longer gives +1 Discontent
 - Freedom now gives +1 Happiness and +20% Growth instead of Money per Specialist
 - Tyranny now gives +20% Training in all cities instead of a global Training boost. Money per unit in territory increased from 8 to 10
 - Divine Rule now gives +1 Order per Pagan Religion in all cities instead of Happiness per Shrine
 - Pilgrimage now gives +25% State Religion spread. Holy City Money per Religion boost increased from +5 to +10. No longer affects Science from Groves
 
- Grove improvements now always give +2 Science in addition to previous effects
 - Money Boost bonus card increased from 2000 to 4000 money
 - Ambition tier adjustments to match tech tree changes from last update
 
Programming
- Add virtual function for sorting of city site candidates, better for mods
 
UI
- Added sorting and filtering dropdowns to Hall of Fame
 - Hall of Fame now has a SP/MP (Singleplayer / Multiplayer) column and this is shown on the game tooltip
 - Hall of Fame now shows icons instead of text for Load and Delete
 - Added audio option for continuing audio track when switching fullscreen tabs
 - Added obsoleting information to unit encyclopedia entries
 - Added Religion Opinion tracking to stats screen
 - Goals/Ambitions with time limits now show limit in bonus text
 - Removed some details of unlocked missions from tech tooltips
 - Tiles are now highlighted when hovering over event options that affect specific tiles
 - In Rise of Carthage scenario 4 the anchor command will now show an explanatory tooltip if ships can't anchor due to scenario rules
 
Bugs Fixed
- Fixed damaged unit healthbar not always showing
 - Fixed resources staying faded when a unit exits a tile
 - Fixed Inheritance screen not updating
 - Fixed some reminders starting dismissed
 - Fixed "No Team Movement" game option
 - Fixed autonomous rule cities not repairing
 - Fixed units not fully resetting their animation queue when an undo or redo occurs
 - Fixed loading of lost games from the Hall of Fame
 - Fixed bug preventing the hire of allied tribal units when in a player city
 - Fixed loss of existing border expansion preview after selecting an event option
 - Fixed credits popup null reference on application close
 - Text and event fixes
 
