Old World test branch update 1.0.82566 Test 2026-03-04
[p][/p][p]To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.[/p][p][/p]Design
[p][/p]- [p]Legal Code law upkeep now 6 Money per city (instead of 0.2 Orders)[/p][/*]
- [p]Divine Rule law upkeep now 0.5 Science per city (instead of 6 Money)[/p][/*]
- [p]Guilds law upkeep now 0.5 Orders per city (instead of 1 Order)[/p][/*]
- [p]Besieger effect now valid for Melee and Ranged (previously Melee and Siege)[/p][/*]
- [p]Increased Growth required for new population now occurs after 30 growths instead of 20 [/p][/*]
New Events
[p][/p]- [p]Grief[/p][/*]
- [p]Last of the Pack[/p][/*]
- [p]
Founded (lost tie) x4[/p][/*] - [p]The Wanderers[/p][/*]
- [p]Tribal Truce Offer (no war due to alliance)[/p][p][/p][/*]
Programming
[p][/p]- [p]More frequent updates in the network games browser[/p][/*]
UI
[p][/p]- [p]Added tech tree search[/p][/*]
- [p]Text localization updates[/p][/*]
- [p]Records screen displays Improvements Controlled and Improvements Finished stats separately[/p][/*]
- [p]Disciples no longer counted in the Workers Produced stat[/p][/*]
- [p]Added improvement theology potential bonuses to help text[/p][/*]
- [p]Improvements to Critical Hit and Culture Level concept text[/p][p][/p][/*]
Bugs Fixed
[p][/p]- [p]Fixed unit widgets stacking incorrectly[/p][/*]
- [p]Fixed unit widgets in the back of the stack having their icons sorted behind water[/p][/*]
- [p]Fixed kill preview icon drawing behind city widget[/p][/*]
- [p]Fixed reversed logic for Unit Cycling option[/p][/*]
- [p]Fixed unit cycling after attacking with Unit Cycling option on[/p][/*]
- [p]Fixed worker filters showing for non-allied units[/p][/*]
- [p]Fixed unit build list not showing valid Improvements on mouseover tile (w. Ctrl) if vegetation is present but not enough Orders are available to remove it[/p][/*]
- [p]Fixed Occurrence showing as started in notifications when set as pending via bonus[/p][/*]
- [p]Fixed some broken links in Chinese event text[/p][/*]
- [p]Fixed raider AI[/p][/*]
- [p]Fixed game UI registering clicks while file browser is open[/p][/*]
- [p]Fixed custom overlay getting cleared by temporary road overlay[/p][/*]
- [p]Fixed menu transparent backgrounds rendering as blank when colorblind filter is on[/p][/*]
- [p]Fixed female worker tools being tinted by team color[/p][/*]
- [p]Fixed pink models in burning cut scrub during wildfires[/p][/*]
- [p]Fixed main menu color looking different on minimum detail settings[/p][/*]
- [p]Fixed Family, Tribe, and Nation sometimes not being assigned to premade characters[/p][/*]
- [p]Fixed archetype assignment bug[/p][/*]
- [p]Fixed colors getting applied to links that no longer exist[/p][/*]
- [p]Fixed issue with characters both leaving the nation and becoming a governor or general in simultaneous events[/p][/*]
