Old World test branch update 1.0.82044 Test 2026-02-11
[p][/p][p]To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.[/p][p][/p]Known Issues
[p][/p]- [p]Portrait Age Interpolation is not working and has been disabled regardless of the player setting[/p][/*]
- [p]Volcano and Harbor display issues[/p][/*]
- [p]Water Shrine graphical effects showing above specialist icon[/p][/*]
- [p]Resources not fading when unit on tile[/p][/*]
- [p]City widget shows on top of unit icons[/p][/*]
- [p]Fog of War flickering[/p][/*]
- [p]Unit display issues during AI turn [/p][/*]
- [p]Show Single Units graphics option issues[/p][/*]
Design
- [p]Unique Unit (UU) tech bonus cards are now unlocked through culture instead of tech[/p][/*]
- [p]First tier UU bonus cards have had their cost increased from 100 to 200, give 2 units, and require a city with Strong culture[/p][/*]
- [p]Second tier UU bonus cards require a city with Legendary culture[/p][/*]
- [p]Zealot leader general now performs a Heal action after each kill, instead of being able to Apply Enlist[/p][/*]
- [p]Fervent (Piye's unique trait) now enables Apply Enlist as a leader general, at a cost of 100 civics (Wonders and Dynasties)[/p][/*]
- [p]Ballista strength reduced from 6 to 5[/p][/*]
- [p]Carthage city founding bonus reduced from 200 to 100 civics[/p][/*]
- [p]Founding Christianity no longer requires ownership of a Jewish city, now requires 3 Jewish cities globally[/p][/*]
- [p]Engineer promotion and general trait allows road building instead of bonus against siege/ships [/p][/*]
Programming
- [p]Updated unity packages (relay and lobby replaced by multiplayer services)[/p][/*]
UI
- [p]Families are now shown before Religions on the tab panel[/p][/*]
Bugs Fixed
- [p]Fixed Hall of Fame display for scenario custom victories[/p][/*]
- [p]Fixed units passing through hostile civilians cancelling under construction improvements [/p][/*]
- [p]Fixed Dynasty being displayed as "default" with selected Archetype[/p][/*]
- [p]Fixed starting a game with more instances of a nation using a preset leader than existing dynasties for that nation[/p][/*]
- [p]Fixed Server game Host Controls screen not appearing[/p][/*]
- [p]Fixed world space text sometimes not showing tooltips[/p][/*]
- [p]Fixed hotkeys not triggering unit cycling[/p][/*]
- [p]Fixed per citizen generic specialist help text[/p][/*]
- [p]Fied lumbermills not being replaceable[/p][/*]
- [p]Fixed animations when Reduce Animation Detail is enabled[/p][/*]
- [p]Fixed movement range lines drawing in front of floating world UI[/p][/*]
- [p]Fixed worker particle effects display[/p][/*]
- [p]Fixed unit cooldowns rendering under cloud[/p][/*]
- [p]Fixed Timeline screen display issues[/p][/*]
- [p]Fixed overflowing tooltips in Encyclopedia[/p][/*]
- [p]Fixed Marshes affecting display of adjacent tiles[/p][/*]
- [p]Fixed Rebel units from events sometimes not being assigned to a player[/p][/*]
